diff --git a/levels/c3m8.wad b/levels/c3m8.wad deleted file mode 120000 index 7b7a8f8a..00000000 --- a/levels/c3m8.wad +++ /dev/null @@ -1 +0,0 @@ -torn/fdc3m8.wad \ No newline at end of file diff --git a/levels/c3m8.wad b/levels/c3m8.wad new file mode 100644 index 00000000..fff6b8ea Binary files /dev/null and b/levels/c3m8.wad differ diff --git a/levels/map26.wad b/levels/map26.wad deleted file mode 120000 index 8ca7a81f..00000000 --- a/levels/map26.wad +++ /dev/null @@ -1 +0,0 @@ -torn/map26.wad \ No newline at end of file diff --git a/levels/map26.wad b/levels/map26.wad new file mode 100644 index 00000000..7a271ea0 Binary files /dev/null and b/levels/map26.wad differ diff --git a/levels/torn/Aminesii.TXT b/levels/torn/Aminesii.TXT deleted file mode 100644 index 719661a4..00000000 --- a/levels/torn/Aminesii.TXT +++ /dev/null @@ -1,70 +0,0 @@ -=========================================================================== -Primary purpose : Single+Coop play / Deathmatch -=========================================================================== -Title : The abandoned mines II -Filename : Aminesii.WAD -Release date : 20/10 2002 -Author : Kim "Torn" Bach -Email Address : tornthedark@hotmail.com -Other Files By Author : nope (my first release this one) -Misc. Author Info : I am a slow mapper... :) - -Description : This map is made for freedoom (freedoom.sf.net) map26: The Abandoned Mines. - -Additional Credits to : Id software for made Doom (II) of couse... :) - The teams behind the source ports and - the level editors and other editing programs... - The team behind the project named Freedoom (including me) -=========================================================================== -* What is included * - -New levels : Yes -Sounds : No -Music : No -Graphics : No (But you should download FreeDoom's texture wad from freedoom.sf.net) -Dehacked/BEX Patch : No -Demos : No -Other : No - - - -* Play Information * - -Game : DOOM2 (FreeDoom) -Map # : Map26 -Single Player : Designed for -Cooperative 2-4 Player : Designed for -Deathmatch 2-4 Player : Designed for -Other game styles : Nope -Difficulty Settings : Yes - - - -* Construction * - -Base : New from scratch -Build Time : 6-7 days -Editor(s) used : Wad Author -Known Bugs : No (maybe the skill settings) -May Not Run With... : Doom1 - -* Copyright / Permissions * - -Authors MAY use the contents of this file as a base for -modification or reuse. Permissions have been obtained from original -authors for any of their resources modified or included in this file. -(But please remember to include my name in your text file) - -You MAY distribute this file, provided you include this text file, with -no modifications. You may distribute this file in any electronic -format (BBS, Diskette, CD, etc) as long as you include this file -intact. I have received permission from the original authors of any -modified or included content in this file to allow further distribution. - - -* Where to get the file that this text file describes * - -The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors -Web sites: Torn-net.dk -FTP sites: - diff --git a/levels/torn/fdc3m8.wad b/levels/torn/fdc3m8.wad deleted file mode 100644 index fff6b8ea..00000000 Binary files a/levels/torn/fdc3m8.wad and /dev/null differ diff --git a/levels/torn/map26.wad b/levels/torn/map26.wad deleted file mode 100644 index 7a271ea0..00000000 Binary files a/levels/torn/map26.wad and /dev/null differ