Move scripts that are part of the build system into scripts/.

This commit is contained in:
Simon Howard 2008-12-24 18:50:30 +00:00
parent ece77ca176
commit 5f299ad776
5 changed files with 10 additions and 10 deletions

View file

@ -69,26 +69,26 @@ textures/shareware/texture1.txt: textures/combined.txt
$(CPP) -DSHAREWARE < $< > $@
textures/shareware/pnames.txt: textures/shareware/texture1.txt
./extract-pnames.py < $< > $@
scripts/extract-pnames.py < $< > $@
textures/doom/pnames.txt: textures/doom/texture1.txt
./extract-pnames.py -a > $@
scripts/extract-pnames.py -a > $@
textures/doom2/pnames.txt: textures/doom2/texture1.txt
./extract-pnames.py -a > $@
scripts/extract-pnames.py -a > $@
textures/freedm/pnames.txt: textures/freedm/texture1.txt
./extract-pnames.py -a > $@
scripts/extract-pnames.py -a > $@
# update wadinfo.txt
wadinfo.txt: buildcfg.txt force textures/doom2/pnames.txt
$(CPP) -P -DDOOM2 < $< | ./wadinfo-builder.py > $@
$(CPP) -P -DDOOM2 < $< | scripts/wadinfo-builder.py > $@
wadinfo_sw.txt: buildcfg.txt force textures/shareware/pnames.txt
$(CPP) -P -DSHAREWARE < $< | ./wadinfo-builder.py -dummy > $@
$(CPP) -P -DSHAREWARE < $< | scripts/wadinfo-builder.py -dummy > $@
wadinfo_iwad.txt: buildcfg.txt force textures/doom2/pnames.txt
$(CPP) -P -DDOOM2 < $< | ./wadinfo-builder.py -dummy > $@
$(CPP) -P -DDOOM2 < $< | scripts/wadinfo-builder.py -dummy > $@
wadinfo_ult.txt: buildcfg.txt force textures/doom/pnames.txt
$(CPP) -P -DDOOM1 -DULTDOOM < $< | ./wadinfo-builder.py -dummy > $@
$(CPP) -P -DDOOM1 -DULTDOOM < $< | scripts/wadinfo-builder.py -dummy > $@
wadinfo_freedm.txt : buildcfg.txt force textures/freedm/pnames.txt
$(CPP) -P -DFREEDM < $< | ./wadinfo-builder.py -dummy > $@
$(CPP) -P -DFREEDM < $< | scripts/wadinfo-builder.py -dummy > $@
%.wad.gz: %.wad
gzip < $< > $@
@ -170,7 +170,7 @@ $(WADS)/doom1.wad : wadinfo_sw.txt force
$(DEUTEX) $(DEUTEX_ARGS) -iwad -build wadinfo_sw.txt $@
dist : $(OBJS)
./makepkgs $(OBJS)
scripts/makepkgs $(OBJS)
clean:
rm -f deutex.log $(OBJS) \