levels: minor fixes.

E1M1
- First door switch sector needed to be 72 units high to avoid tutti-frutti effects.
- Removed fake contrasts on corner "AGM" pillar.
- Removed secret flag on that crate you can jump onto, after feedback by various people.
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mc776 2023-09-06 07:57:59 -07:00 committed by GitHub
parent 3cf5333ee4
commit 6013d67aa8
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