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musics: Separate out configuration for FreeDM.
FreeDM's levels should have different music to Freedoom (#10). Look for MIDI files named D_DM?? to use for the levels. For now this unfortunately means that the FreeDM levels are currently lacking any music, as they're now all using the dummy (empty) MIDI file. But hopefully that can be remedied soon ...
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1 changed files with 44 additions and 2 deletions
44
buildcfg.txt
44
buildcfg.txt
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@ -491,6 +491,11 @@ D_BUNNY
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#else /* #ifndef DOOM2 */
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; doom 2 music
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D_READ_M
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D_DM2TTL
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D_DM2INT
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#ifndef FREEDM
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D_RUNNIN
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D_STALKS
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@ -526,8 +531,45 @@ D_EVIL
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D_ULTIMA
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D_READ_M
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D_DM2TTL
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D_DM2INT
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#else /* FREEDM */
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; FreeDM has different music:
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D_RUNNIN = D_DM01
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D_STALKS = D_DM02
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D_COUNTD = D_DM03
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D_BETWEE = D_DM04
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D_DOOM = D_DM05
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D_THE_DA = D_DM06
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D_SHAWN = D_DM07
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D_DDTBLU = D_DM08
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D_IN_CIT = D_DM09
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D_DEAD = D_DM10
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D_STLKS2 = D_DM11
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D_THEDA2 = D_DM12
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D_DOOM2 = D_DM13
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D_DDTBL2 = D_DM14
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D_RUNNI2 = D_DM15
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D_DEAD2 = D_DM16
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D_STLKS3 = D_DM17
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D_ROMERO = D_DM18
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D_SHAWN2 = D_DM19
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D_MESSAG = D_DM20
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D_COUNT2 = D_DM21
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D_DDTBL3 = D_DM22
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D_AMPIE = D_DM23
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D_THEDA3 = D_DM24
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D_ADRIAN = D_DM25
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D_MESSG2 = D_DM26
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D_ROMER2 = D_DM27
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D_TENSE = D_DM28
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D_SHAWN3 = D_DM29
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D_OPENIN = D_DM30
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D_EVIL = D_DM31
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D_ULTIMA = D_DM32
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#endif /* #ifdef FREEDM */
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#endif /* #ifndef DOOM2 */
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; List of Pictures (with insertion point)
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