diff --git a/levels/map09.wad b/levels/map09.wad deleted file mode 120000 index 05c9bcf4..00000000 --- a/levels/map09.wad +++ /dev/null @@ -1 +0,0 @@ -geekmarine/e1m4.wad \ No newline at end of file diff --git a/levels/map09.wad b/levels/map09.wad new file mode 100644 index 00000000..48082c17 Binary files /dev/null and b/levels/map09.wad differ diff --git a/levels/wesley/map09.txt b/levels/wesley/map09.txt new file mode 100644 index 00000000..f20ca5c0 --- /dev/null +++ b/levels/wesley/map09.txt @@ -0,0 +1,27 @@ +MAP09 for FreeDoom +Wesley D. Johnson +john son 24 12 @ usgo net + + +Release Revision 1. Nov 5, 2009 + +HAS BEEN DONE: + Play tested at levels 4,3,2,1. + Finished at level 4. + Play tested on Legacy, prboom. + +Level is medium small. + 325 sectors + +Play: + Non-linear, 3 keys. + Keys are not necessary to reach exit, but help with + ammo and weapons. + +Features: + An abandoned mining area, stripped of most valuables. + Large swampy mud pit, with many monsters stuck in it. + Tunnels through the area have been cut by the mining + drainage, and now must navigate the "pit" to get through. + + diff --git a/levels/wesley/map09.wad b/levels/wesley/map09.wad new file mode 100644 index 00000000..48082c17 Binary files /dev/null and b/levels/wesley/map09.wad differ diff --git a/status/levels_list b/status/levels_list index 73cd6ddc..d76eb493 100644 --- a/status/levels_list +++ b/status/levels_list @@ -20,7 +20,7 @@ MAP05 the waste tunnels done amarande MAP06 the crusher done mystic MAP07 dead simple done tarin MAP08 tricks and traps done tarin -MAP09 the pit none +MAP09 the pit in dev Wesley Johnson Sep 2009 MAP10 refueling base in dev xerent MAP11 'o' of destruction! done kaiser MAP12 the factory idle Archvile64 2002-04-14, hawkwind, catoptromancy