From e23b4df9ccd2327f024b4f6aaed4c0f51acee66a Mon Sep 17 00:00:00 2001 From: Gaerzi Date: Wed, 19 Feb 2014 14:25:24 +0100 Subject: [PATCH] Fixed a couple of typos in the readme. Namely, "ancester" and "decended". --- README.asc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.asc b/README.asc index f48ca301..77255182 100644 --- a/README.asc +++ b/README.asc @@ -104,9 +104,9 @@ The general rules go as follows: === Levels Levels for Phase 1 and Phase 2 should be compatible with Boom 2.02: a -Doom-derived engine which is a common ancester for many engines +Doom-derived engine which is a common ancestor for many engines today. Its extensions are even commonly reimplemented by engines which -are not decended from Boom. This means that you may exceed the limits +are not descended from Boom. This means that you may exceed the limits of vanilla Doom and use features introduced in Boom. However, do not use features that are not supported by Boom 2.02 and compatible engines. Levels should be in Doom's original format, not in