textures: add dedicated non-animated MC series.

Nothing else in FD's repetoire quite matches the deep, rich, earthy green-brown that these textures have. They're perfect for certain outdoor environments - except in Final Doom they're part of this really unnatural fade-in fade-out animation. This doesn't really matter in FD in isolation but if you try to load a Final Doom-compatible animation definition then the entire intended effect is ruined.

This commit also updates E1M1 to use these new textures.
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mc776 2024-08-02 12:32:28 -07:00 committed by GitHub
parent 199cb69ecd
commit 76ddbdc1f9
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