From 778525b5f12078c12b673cb32cd360b2032910d9 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Tue, 24 Jun 2025 20:10:20 -0400 Subject: [PATCH] README: Delete paragraph/list about renaming IWADs These instructions are workarounds for the fact that we renamed the IWAD files many moons back (see [1]). All source ports have caught up with the new IWAD names by now, and we can just delete the text. [1] - https://www.doomworld.com/forum/topic/66856-bikeshedding-renaming-freedooms-iwads/ --- README.adoc | 34 ++++++---------------------------- 1 file changed, 6 insertions(+), 28 deletions(-) diff --git a/README.adoc b/README.adoc index 859c188b..f20969df 100644 --- a/README.adoc +++ b/README.adoc @@ -43,34 +43,12 @@ or your home directory. If _Freedoom_ comes packaged as part of your operating system distribution, it should already be installed into the proper location. -Hopefully, your engine of choice should already be capable of running -_Freedoom_ without extra configuration. This may not be the case, -however, if the engine does not recognize any of the filenames for -_Freedoom_, and might require manual intervention to make it so. One -of the following options should solve it: - - * Use the +-iwad+ command line parameter. For example, to play - Phase 2, you can enter +-iwad freedoom2.wad+ either at a command - line, or adding it to an application shortcut. - * Use the +DOOMWADPATH+ environment variable. Many engines support - this variable to add directories and/or files to their search - path. The exact syntax matches your operating system’s normal - +PATH+ environment variable. - * Rename the game files. This may be a bit crude, but you can - rename the files to match those of _Doom_’s. This is often the - easiest quick-fix, although it is normally desirable to use one of - the above methods if possible. - - ** +freedoom1.wad+ can be renamed to +doom.wad+ - ** +freedoom2.wad+ can be renamed to +doom2.wad+ - ** +freedm.wad+ can be renamed to +doom2.wad+ - -Additionally, for Unix-like operating systems, such as GNU/Linux or a -BSD variant, _Freedoom_ may be packaged and installed with programs -named +freedoom1+, +freedoom2+, and +freedm+ that automatically run an -engine for proper play. Desktop files may also be installed so that -you can start the game using a graphical interface and avoid the -command line altogether. +For Unix-like operating systems, such as GNU/Linux or a BSD variant, +_Freedoom_ may be packaged and installed with programs named ++freedoom1+, +freedoom2+, and +freedm+ that automatically run an engine +for proper play. Desktop files may also be installed so that you can +start the game using a graphical interface and avoid the command line +a ltogether. == Compatibility