From 781767f9fecc22adf48039bd18a915e5b700d2ca Mon Sep 17 00:00:00 2001 From: Mike Swanson Date: Sat, 12 May 2012 10:52:04 -0700 Subject: [PATCH] general: Update ChangeLog, NEWS, VERSION for new release. Cato made me do it. Signed-off-by: Mike Swanson --- ChangeLog | 145 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ NEWS | 6 +++ VERSION | 2 +- 3 files changed, 152 insertions(+), 1 deletion(-) diff --git a/ChangeLog b/ChangeLog index e1f28e15..f11a1cba 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,148 @@ +05/12/2012: +Archfile (3): + levels: new e3m6 from Archfile + levels: new E2M8 from Archfile + sprites: TROO[N-U] imp gib frames from Archfile + +Brett "Mechadon" Harrell (1): + levels: two new FreeDM maps from Mechadon + +Catoptromancy (8): + levels: map24 update, reset symlink + patches: improved camo4 / camo5 / dirbri1 (plutonia) + levels: new FreeDM maps: 21-23 + levels: fixes for dm{07,10,11,15} from Catoptromancy + levels: fixes for dm{{01..06},08,09,12} from Catoptromancy + levels: fixes for dm{12,13,14,16,17} from Catoptromancy + levels: map12: co-op fix: red door is now D1 stay + sprites: reduce height of cyberdemon corpse + +Fredrik Johansson (2): + sprites: green cross medikit from Fredrik + sprites: green cross stimpak from Fredrik + +Miguel Suarez Gomez (1): + levels: new E1M5 from Z0k + +Mike Swanson (2): + Merge branch 'master', remote branch 'rjy/pu' + levels: replace map24 with e2m2 + +Mithran Denizen (1): + sprites: new plasma gun pickup from Mithran Denizen + +Protox (5): + levels: new dm27 from Protox + levels: updated dm02 from Protox + levels: updated E1M9 from Protox + levels: completed E1M9 from Protox + levels: E2M4: fix lift behind red door + +RjY (31): + map02: use floor light transfer under exit sign (BondEar) + Revert "levels: remove map19, many errors with boom" + levels: e3m6: fixes + CREDITS: add Archfile + textures: fix Doom1 skies + levels: e2m8 fixes + CREDITS: Wesley Johnson and Ulises "Urric Hammersong" Lozano + CREDITS: field consistency fixes + sprites: move the berserk box up out of the floor (Catoptromancy) + musics: relink d_inter, d_bunny (Catoptromancy) + musics: remove unknown links + buildcfg: remove a huge block of dead code + Sharewarendectomy + flats: buildcfg: remove many duplicate entries (Sodaholic) + levels: remove spurious D_E3M4 lump from e4m1.wad + buildcfg: remove some unnecessary #ifdef ULTDOOMs + buildcfg: use real sprites in FreeDM iwad + levels: un-coop-dm-ify dm{02,03,09,13,14} + Revert "patches: FreeDM a few small patches from Ralphis" + levels: map03: trivial fixes + levels: map03: trivial fixes (again) + CREDITS: update Fredrik's info (from http://fredrikj.net/) + Makefile: omit building monster placeholder sprites + E2M1: improve METAL1 alignment around sector 108 (BondEar) + levels: E1M2: change flat around ceiling computers (Protox) + levels: E1M2: fix texture alignment on window opposite blue door + patches: apply x offset to M_GD{HIGH,LOW} (shadow1013) + .gitignore: ignore Yadex backup files (*.bak) + levels: dm02: stop using GRAY4 as a two-sided middle texture + levels: e1m1: fix texture alignment on exit switch + sprites: tidy up unused revenant sprites and symlinks + +SgtCrispy (2): + levels: reworked map03 from SgtCrispy + levels: map03: update from SgtCrispy + +Simon Howard (27): + levels: dm{02,03,09,14,15} updated for vanilla compatibility + lumps: DEHACKED + docs: Minor spelling fixes. + textures: Fix STEP1-3 textures in Doom 1. + genmidi: Add Python code for reading OPL instruments. + genmidi: Move GENMIDI C code to subdirectory. + genmidi: Add dumped instrument patches. + genmidi: Add config file for GENMIDI builder. + genmidi: Add constants for MIDI notes. + genmidi: Add copyright headers to Python files. + genmidi: Add .pyc files to .gitignore. + genmidi: Add option for note offset. + genmidi: Add script to make GENMIDI lump. + genmidi: Hook GENMIDI script into build. + genmidi: Improve GENMIDI Makefile build. + genmidi: Add a2i-sbi conversion script. + genmidi: Add README for instrument editing. + genmidi: Add .gitignore file. + genmidi: Split off GENMIDI code into separate file. + genmidi: Add GENMIDI dump script. + genmidi: Output fixed_note as constant value. + genmidi: Add some missing percussion instruments. + genmidi: Detect null instruments when dumping. + genmidi: Import remaining horncomposer changes. + genmidi: Pedantic fix to README + genmidi: Fix waveform warnings for some instruments. + dmxgus: Add first attempt at GUS config. + +Sodaholic (18): + sprites: new pool of blood from Sodaholic + sprites: updated berserk/medikit/stimpack from Sodaholic + sounds: new dspunch from Sodaholic + sprites: updated medikit, new stimpack/berserk from Sodaholic + sprites: red version of berserk box from Sodaholic + sprites: dark red berserk box from Sodaholic + sprites: updated green medikit/stimpack from Sodaholic + graphics: new skill level strings from Sodaholic + sprites: fix TROO* alignment when flipped (Sodaholic) + sprites: new Keen cat replacement from Sodaholic + sounds: those accompanying Keen replacement, from Sodaholic + sprites: imp/caco fireballs from Sodaholic + graphics: STBAR: updated ammo counter labels from Sodaholic + flats: FLAT10: remove spurious red pixels (Sodaholic) + sounds: speed up blazing door sounds (Sodaholic) + sounds: new imp claw sound from Sodaholic + sounds: new demon sounds from Sodaholic + sounds: new chainsaw sounds from Sodaholic + +Wesley D. Johnson (7): + levels: map09 revision 7 (Feb 3, 2011) + levels: map13 revision 2.2 (Feb 6, 2011) + sprites: resized revenant from Wesley Johnson + levels: map09 revision 10 (Jan 4, 2012) + levels: map13 revision 2.5 (Mar 18, 2012) + sprites: new pain elemental from Wesley Johnson + levels: map13 revision 2.6 (May 11, 2012) + +Z86 (2): + sprites: new weapon pickups from Z86 + sprites: edited 4-shells pickup from Z86 + +nivha & hex11 (1): + levels: new dm28.wad by nivha and hex11 + +skib (1): + levels: FreeDM map from skib + 01/22/2011 Andrew Rehberger (1): levels: new e2m2 map diff --git a/NEWS b/NEWS index 038fe3f4..7645f4b0 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,9 @@ +2012.05.12 v0.8-beta1 +More stuff and too long between releases. + +2011.01.22 v0.7 +Finalization of 0.7! Whoo! + 2010.09.15 v0.7-rc1 Lot's of new changes. First release candidate for 0.7. New levels, new sprites, new sounds. See the ChangeLog (or git log) for full diff --git a/VERSION b/VERSION index 03776fb0..81a5b04d 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -v0.7 +v0.8-beta1