diff --git a/CREDITS b/CREDITS index 629da335..fe1c0392 100644 --- a/CREDITS +++ b/CREDITS @@ -600,3 +600,9 @@ N: Benjamin Debski E: benjamin.debski@gmail.com S: dabski D: levels + +F: Stilgar +N: G. Wessner +E: masterstilgar@yahoo.com +S: stilgar +D: sounds diff --git a/sounds/catoptromancy/dscacsit.wav b/sounds/catoptromancy/dscacsit.wav deleted file mode 100644 index 3326eb90..00000000 Binary files a/sounds/catoptromancy/dscacsit.wav and /dev/null differ diff --git a/sounds/catoptromancy/dspesit.wav b/sounds/catoptromancy/dspesit.wav new file mode 100644 index 00000000..7d582d8c Binary files /dev/null and b/sounds/catoptromancy/dspesit.wav differ diff --git a/sounds/dscacsit.wav b/sounds/dscacsit.wav deleted file mode 100644 index 7d582d8c..00000000 Binary files a/sounds/dscacsit.wav and /dev/null differ diff --git a/sounds/dscacsit.wav b/sounds/dscacsit.wav new file mode 120000 index 00000000..dc669198 --- /dev/null +++ b/sounds/dscacsit.wav @@ -0,0 +1 @@ +stilgar/dsbgact.wav \ No newline at end of file diff --git a/sounds/dspesit.wav b/sounds/dspesit.wav new file mode 120000 index 00000000..a5d49ee4 --- /dev/null +++ b/sounds/dspesit.wav @@ -0,0 +1 @@ +catoptromancy/dspesit.wav \ No newline at end of file diff --git a/sounds/stilgar/dsbgact.wav b/sounds/stilgar/dsbgact.wav new file mode 100644 index 00000000..c5b0f443 Binary files /dev/null and b/sounds/stilgar/dsbgact.wav differ diff --git a/sounds/stilgar/readme.txt b/sounds/stilgar/readme.txt new file mode 100644 index 00000000..c5f88915 --- /dev/null +++ b/sounds/stilgar/readme.txt @@ -0,0 +1,17 @@ +Creature Action Sounds for Freedoom - G. Wessner "Stilgar" + (masterstilgar@yahoo.com) + +Sound effects recorded by myself via microphone and audio +manipulation software. I hereby allow the Freedoom project to +use these audio files under the Freedoom license. + +DSBGACT and DSDMACT are the main additions in this .zip. DSBGACT +is a hiss type sound, to go with the snake-imp, while DSDMACT is +a "generic" growl, since it is used by a variety of creatures. + +spare_death.wav is an extra. I recorded it intending to make a +player death sound for "DSPDIEHI", but after testing I don't think +it fits that slot very well. I'm including it anyways since I don't +think it is a bad sound in its own right. If it is deemed useful +somewhere, please do slot it in, otherwise feel free to make it +available on the "attic" area. \ No newline at end of file