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levels: Change “chapter” terminology to “episode”
A generic term like this isn’t really suitable for trademark, nor likely to ever be disputed. The community and the engine both heavily bias toward “episode” and indeed most other games do. Closes: #682
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@ -35,7 +35,7 @@ following:
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Freedoom is split into _Freedoom: Phase 1_ (`freedoom1.wad`) and
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_Freedoom: Phase 2_ (`freedoom2.wad`). _Phase 1_ is split into four separate
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chapters of eight levels each, while _Phase 2_ is a single, 30 level campaign.
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episodes of eight levels each, while _Phase 2_ is a single, 30 level campaign.
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This gives 62 levels to play through, and there are also secret levels -- if
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you can discover how to reach them.
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@ -70,19 +70,19 @@ items you’ll encounter in the game.
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To start a new game, press _Esc_ to bring up the main menu, and choose
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_New Game_.
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When starting a new game, you may be prompted to choose which chapter to
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When starting a new game, you may be prompted to choose which episode to
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start playing.
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image::images/menu-chapter.png[Freedoom Chapter Menu,align="center",width=432,pdfwidth=50vw]
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image::images/menu-episode.png[Freedoom Episode Menu,align="center",width=432,pdfwidth=50vw]
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If you’re new to the game, start with _Outpost Outbreak_, the first
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chapter (and easiest). Once you finish one chapter, you can move on to
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the next. If you’re bored with the chapter you’re playing or stuck, you
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can always try playing a different chapter instead. There’s no requirement
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to play chapters in order.
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episode (and easiest). Once you finish one episode, you can move on to
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the next. If you’re bored with the episode you’re playing or stuck, you
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can always try playing a different episode instead. There’s no requirement
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to play episodes in order.
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[[skill]]
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After choosing a chapter, you need to pick a skill level. Skill level
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After choosing a episode, you need to pick a skill level. Skill level
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affects several factors in the game, most importantly the number of
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monsters you’ll encounter.
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