dehacked: revise E4 endtext.

This started as an attempt to think through how to make the last stretch of E4M8 look a little more like the inside of a spaceship, when it occurred to me that it's very possible to end up with a lot of monsters still alive inside what appears on the map to be the body of the spaceship - so what happens with them? How do you relax with them banging down the door the whole way home?

This describes them fleeing the ship in the immediate aftermath of hitting the exit switch.
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@ -468,14 +468,15 @@ E3TEXT = The abomination explodes into oblivion.\n\
Wherever or whatever that is, you pray\n\ Wherever or whatever that is, you pray\n\
to any listening deity that there's\n\ to any listening deity that there's\n\
a working ship on the other side. a working ship on the other side.
E4TEXT = After yet another army of monsters\n\ E4TEXT = Suppressive fire saturates the hallway as\n\
you manage to find a functioning ship.\n\ the survivors flee the ship. Staying to kill\n\
Looks like freedom is yours.\n\n\ you would only strand them in cold space.\n\n\
You practically melt into the soft\n\ Fifty-nine. Fifty-eight. Fifty-seven...\n\
pilot's seat, a luxurious welcome\n\ You melt into the soft pilot's seat, the\n\
as you leave this wretched rock.\n\n\ auto-announcer an assembly of angels\n\
delivering you from this wretched rock.\n\n\
The ship rumbles as she wakes up;\n\ The ship rumbles as she wakes up;\n\
you think of Earth as she lifts off.\n\n\ you think of Earth as she lifts off.\n\
Hopefully AGM won't find you there:\n\ Hopefully AGM won't find you there:\n\
they've got the outbreak to deal with,\n\ they've got the outbreak to deal with,\n\
so that'll give you some time.\n\n\ so that'll give you some time.\n\n\