diff --git a/.gitignore b/.gitignore index 2f8018fd..bad83f7d 100644 --- a/.gitignore +++ b/.gitignore @@ -7,10 +7,10 @@ lumps/cph/misc-lumps/playpal.lmp lumps/freedoom.lmp lumps/freedm.lmp sprites/jond/placeholder/*.gif -textures/doom/pnames.txt -textures/doom/texture1.txt -textures/doom2/pnames.txt -textures/doom2/texture1.txt +textures/phase1/pnames.txt +textures/phase1/texture1.txt +textures/phase2/pnames.txt +textures/phase2/texture1.txt textures/freedm/pnames.txt textures/freedm/texture1.txt textures/texture1.txt diff --git a/BUILD-SYSTEM.asc b/BUILD-SYSTEM.asc index 13d791f3..587cd088 100644 --- a/BUILD-SYSTEM.asc +++ b/BUILD-SYSTEM.asc @@ -54,10 +54,9 @@ following diagram illustrates the process: The following are the resulting WAD files generated by the build system: - * +doom2.wad+: Doom II IWAD file. - * +doom.wad+: ``Ultimate'' Doom I IWAD file. - * +freedm.wad+: FreeDM IWAD file, containing deathmatch levels, and - with all monsters replaced by dummy graphics. + * +freedoom1.wad+: Phase 1, the _Ultimate Doom_ IWAD file. + * +freedoom2.wad+: Phase 2, the _Doom II_ IWAD file. + * +freedm.wad+: FreeDM IWAD file, containing deathmatch levels == Source configuration files @@ -114,12 +113,12 @@ Several different +texture1.txt+ files are generated for the different WAD files that are built: [frame="topbot",grid="none",options="header"] -|=============================================================== -| Filename | WAD File | CPP Variables -| +textures/doom2/texture1.txt+ | +doom2.wad+ | DOOM1, DOOM2 -| +textures/doom/texture1.txt+ | +doom.wad+ | DOOM1, ULTDOOM -| +textures/freedm/texture1.txt+ | +freedm.wad+ | FREEDM -|=============================================================== +|================================================================== +| Filename | WAD File | CPP Variables +| +textures/phase1/texture1.txt+ | +freedoom1.wad+ | DOOM1, ULTDOOM +| +textures/phase2/texture1.txt+ | +freedoom2.wad+ | DOOM1, DOOM2 +| +textures/freedm/texture1.txt+ | +freedm.wad+ | FREEDM +|================================================================== === +pnames.txt+ @@ -133,8 +132,8 @@ WAD files that are built: [frame="topbot",grid="none",options="header"] |=============================================================== | Filename | WAD File -| +textures/doom2/texture1+ | +doom2.wad+ and resource WADs -| +textures/doom/texture1+ | +doom.wad+ +| +textures/phase1/texture1+ | +freedoom1.wad+ +| +textures/phase2/texture1+ | +freedoom2.wad+ and resource WADs | +textures/freedm/texture1+ | +freedm.wad+ |=============================================================== @@ -151,9 +150,9 @@ WAD files that are built: |=============================================================== | Filename | WAD File | CPP Variables | +wadinfo.txt+ | Resource WAD files | DOOM2 -| +wadinfo_iwad.txt+ | +doom2.wad+ | DOOM2 +| +wadinfo_phase2.txt+ | +freedoom1.wad+ | DOOM1, ULTDOOM +| +wadinfo_phase2.txt+ | +freedoom2.wad+ | DOOM2 | +wadinfo_freedm.txt+ | +freedm.wad+ | FREEDM -| +wadinfo_ult.txt+ | +doom.wad+ | DOOM1, ULTDOOM |=============================================================== +wadinfo.txt+ differs from the others in that the '-dummy' option is diff --git a/Makefile b/Makefile index 4683d792..cfc2a77d 100644 --- a/Makefile +++ b/Makefile @@ -34,8 +34,8 @@ DEUTEX=deutex DEUTEX_BASIC_ARGS=-v0 -fullsnd -rate accept -rgb 0 255 255 DEUTEX_ARGS=$(DEUTEX_BASIC_ARGS) -doom2 bootstrap/ -FREEDOOM1=$(WADS)/doom.wad -FREEDOOM2=$(WADS)/doom2.wad +FREEDOOM1=$(WADS)/freedoom1.wad +FREEDOOM2=$(WADS)/freedoom2.wad FREEDM=$(WADS)/freedm.wad OBJS=$(FREEDM) $(FREEDOOM1) $(FREEDOOM2) @@ -53,31 +53,31 @@ force: # build texture1.txt for different builds -textures/doom2/texture1.txt: textures/combined.txt - @mkdir -p textures/doom2 - $(CPP) -DDOOM1 -DDOOM2 < $< > $@ -textures/doom/texture1.txt: textures/combined.txt - @mkdir -p textures/doom +textures/phase1/texture1.txt: textures/combined.txt + @mkdir -p textures/phase1 $(CPP) -DDOOM1 -DULTDOOM < $< > $@ +textures/phase2/texture1.txt: textures/combined.txt + @mkdir -p textures/phase2 + $(CPP) -DDOOM1 -DDOOM2 < $< > $@ textures/freedm/texture1.txt: textures/combined.txt @mkdir -p textures/freedm $(CPP) -DFREEDM < $< > $@ -textures/doom/pnames.txt: textures/doom/texture1.txt +textures/phase1/pnames.txt: textures/phase1/texture1.txt scripts/extract-pnames.py -a > $@ -textures/doom2/pnames.txt: textures/doom2/texture1.txt +textures/phase2/pnames.txt: textures/phase2/texture1.txt scripts/extract-pnames.py -a > $@ textures/freedm/pnames.txt: textures/freedm/texture1.txt scripts/extract-pnames.py -a > $@ # update wadinfo.txt -wadinfo.txt: buildcfg.txt force textures/doom2/pnames.txt +wadinfo.txt: buildcfg.txt force textures/phase2/pnames.txt $(CPP) -P -DDOOM2 < $< | scripts/wadinfo-builder.py > $@ -wadinfo_iwad.txt: buildcfg.txt force textures/doom2/pnames.txt - $(CPP) -P -DDOOM2 < $< | scripts/wadinfo-builder.py -dummy > $@ -wadinfo_ult.txt: buildcfg.txt force textures/doom/pnames.txt +wadinfo_phase1.txt: buildcfg.txt force textures/phase1/pnames.txt $(CPP) -P -DDOOM1 -DULTDOOM < $< | scripts/wadinfo-builder.py -dummy > $@ +wadinfo_phase2.txt: buildcfg.txt force textures/phase2/pnames.txt + $(CPP) -P -DDOOM2 < $< | scripts/wadinfo-builder.py -dummy > $@ wadinfo_freedm.txt : buildcfg.txt force textures/freedm/pnames.txt $(CPP) -P -DFREEDM < $< | scripts/wadinfo-builder.py -dummy > $@ @@ -101,22 +101,22 @@ $(FREEDM): wadinfo_freedm.txt subdirs force $(DEUTEX) $(DEUTEX_ARGS) -iwad -build wadinfo_freedm.txt $@ #--------------------------------------------------------- -# doom2 iwad +# phase 1 (udoom) iwad -$(FREEDOOM2): wadinfo_iwad.txt subdirs force +$(FREEDOOM1): wadinfo_phase1.txt subdirs force @mkdir -p $(WADS) - ln -sf doom2/texture1.txt textures/texture1.txt + ln -sf phase1/texture1.txt textures/texture1.txt rm -f $@ - $(DEUTEX) $(DEUTEX_ARGS) -iwad -textures -lumps -patch -flats -sounds -musics -graphics -sprites -levels -build wadinfo_iwad.txt $@ + $(DEUTEX) $(DEUTEX_ARGS) -iwad -textures -lumps -patch -flats -sounds -musics -graphics -sprites -levels -build wadinfo_phase1.txt $@ #--------------------------------------------------------- -# udoom iwad +# phase 2 (doom2) iwad -$(FREEDOOM1): wadinfo_ult.txt subdirs force +$(FREEDOOM2): wadinfo_phase2.txt subdirs force @mkdir -p $(WADS) - ln -sf doom/texture1.txt textures/texture1.txt + ln -sf phase2/texture1.txt textures/texture1.txt rm -f $@ - $(DEUTEX) $(DEUTEX_ARGS) -iwad -textures -lumps -patch -flats -sounds -musics -graphics -sprites -levels -build wadinfo_ult.txt $@ + $(DEUTEX) $(DEUTEX_ARGS) -iwad -textures -lumps -patch -flats -sounds -musics -graphics -sprites -levels -build wadinfo_phase2.txt $@ doc: BUILD-SYSTEM.asc README.asc asciidoc BUILD-SYSTEM.asc @@ -131,19 +131,18 @@ dist: $(OBJS) doc clean: rm -f *.html deutex.log $(OBJS) \ - ./wadinfo.txt ./wadinfo_sw.txt \ - ./wadinfo_freedm.txt ./wadinfo_iwad.txt \ - ./wadinfo_ult.txt \ + ./wadinfo.txt ./wadinfo_phase1.txt \ + ./wadinfo_phase2.txt ./wadinfo_freedm.txt \ ./lumps/freedoom.lmp \ ./lumps/freedm.lmp \ - ./textures/doom/pnames.txt \ - ./textures/doom/texture1.txt \ - ./textures/doom2/pnames.txt \ - ./textures/doom2/texture1.txt \ + ./textures/phase1/pnames.txt \ + ./textures/phase1/texture1.txt \ + ./textures/phase2/pnames.txt \ + ./textures/phase2/texture1.txt \ ./textures/freedm/pnames.txt \ ./textures/freedm/texture1.txt \ ./textures/texture1.txt - -rmdir $(WADS) textures/doom textures/doom2 textures/freedm + -rmdir $(WADS) textures/phase1 textures/phase2 textures/freedm make -C lumps clean make -C graphics/text clean diff --git a/buildcfg.txt b/buildcfg.txt index 4015b2b8..34f17d97 100644 --- a/buildcfg.txt +++ b/buildcfg.txt @@ -2528,7 +2528,7 @@ YSKUB0 7 18 [patches] #ifdef ULTDOOM -#include "textures/doom/pnames.txt" +#include "textures/phase1/pnames.txt" #endif #ifdef DOOM2 @@ -2536,7 +2536,7 @@ YSKUB0 7 18 #ifdef FREEDM #include "textures/freedm/pnames.txt" #else -#include "textures/doom2/pnames.txt" +#include "textures/phase2/pnames.txt" #endif #endif