diff --git a/.gitignore b/.gitignore index a03df09f..e9019424 100644 --- a/.gitignore +++ b/.gitignore @@ -3,7 +3,7 @@ deutex.log graphics/titlepic/freedm.gif graphics/titlepic/freedoom.gif graphics/titlepic/ultdoom.gif -lumps/cph/misc-lumps/colormap.lmp +lumps/cph/misc-lumps/*map.lmp lumps/cph/misc-lumps/playpal.lmp lumps/freedoom.lmp lumps/freedm.lmp diff --git a/lumps/bloodmap.lmp b/lumps/bloodmap.lmp index dd40eab6..935e1f6a 120000 --- a/lumps/bloodmap.lmp +++ b/lumps/bloodmap.lmp @@ -1 +1 @@ -cyb/bloodmap.lmp \ No newline at end of file +cph/misc-lumps/bloodmap.lmp \ No newline at end of file diff --git a/lumps/bluemap.lmp b/lumps/bluemap.lmp index 48d1261e..576a48a4 120000 --- a/lumps/bluemap.lmp +++ b/lumps/bluemap.lmp @@ -1 +1 @@ -cyb/bluemap.lmp \ No newline at end of file +cph/misc-lumps/bluemap.lmp \ No newline at end of file diff --git a/lumps/cph/misc-lumps/Makefile b/lumps/cph/misc-lumps/Makefile index c52c136c..13c2ba92 100644 --- a/lumps/cph/misc-lumps/Makefile +++ b/lumps/cph/misc-lumps/Makefile @@ -1,20 +1,51 @@ -all : playpal.lmp colormap.lmp +COLORMAPS = colormap.lmp \ + bloodmap.lmp bluemap.lmp lavamap.lmp nukemap.lmp \ + fogmap.lmp mfademap.lmp -playpal.lmp : playpal-base.lmp playpal.py +all: playpal.lmp $(COLORMAPS) + +playpal.lmp: playpal-base.lmp playpal.py ./playpal.py playpal-base.lmp > playpal.lmp -colormap.lmp : playpal.lmp colormap.py +colormap.lmp: playpal.lmp colormap.py ./colormap.py playpal.lmp > colormap.lmp -SOURCES=playpal.py colormap.py COPYING Makefile -VERSION=0.0.1 +# Blue colormap applies a full blue tint. The brightness here is +# adjusted slightly because the default is too dark. -dist : doom-misc-lumps-$(VERSION).tar.gz +bluemap.lmp: playpal.lmp colormap.py + ./colormap.py --tint_color='#0000ff' --tint_pct=100 \ + --tint_bright=0.6 playpal.lmp > bluemap.lmp -doom-misc-lumps-$(VERSION).tar.gz : $(SOURCES) - tar czf $@ $(SOURCES) +# "Fog" effect maps that darken to a color other than black: + +fogmap.lmp: playpal.lmp colormap.py + ./colormap.py --dark_color='#505050' playpal.lmp > fogmap.lmp + +mfademap.lmp: playpal.lmp colormap.py + ./colormap.py --dark_color='#2b230f' playpal.lmp > mfademap.lmp + +# "Liquid" colormaps that apply a tint. With a liquid effect we also +# usually want to use --dark_color as well, because we want to darken +# to something like the liquid color instead of black. + +bloodmap.lmp: playpal.lmp colormap.py + ./colormap.py --tint_color='#ff0000' --dark_color='#500000' \ + --tint_pct=100 playpal.lmp > bloodmap.lmp + +# TODO: The current lava effect is just very bright orange. Before the +# change to programatically-generated lavamap we had a better effect. +lavamap.lmp: playpal.lmp colormap.py + ./colormap.py --tint_color='#ff6000' --tint_pct=80 \ + --tint_bright=0.8 --dark_color='#ff6000' \ + playpal.lmp > lavamap.lmp + +nukemap.lmp: playpal.lmp colormap.py + ./colormap.py --tint_color='#00ff00' --tint_pct=70 \ + --dark_color='#005000' playpal.lmp > nukemap.lmp clean: - rm -f playpal.lmp colormap.lmp doom-misc-lumps-$(VERSION).tar.gz + rm -f playpal.lmp $(COLORMAPS) + +.PHONY: clean -.PHONY : dist clean diff --git a/lumps/cph/misc-lumps/colormap.py b/lumps/cph/misc-lumps/colormap.py index 58906838..2633e24d 100755 --- a/lumps/cph/misc-lumps/colormap.py +++ b/lumps/cph/misc-lumps/colormap.py @@ -1,13 +1,7 @@ #!/usr/bin/env python # -# Takes PLAYPAL as input (filename is the only parameter) -# Produces a light graduated COLORMAP on stdout -# O(n^2) -# -# This is a Python version of Colin's original Perl script. -# # Copyright (C) 2001 Colin Phipps -# Copyright (C) 2008 Simon Howard +# Copyright (C) 2008, 2013 Simon Howard # Parts copyright (C) 1999 by id Software (http://www.idsoftware.com/) # # This program is free software; you can redistribute it and/or modify @@ -23,14 +17,44 @@ # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +# +# +# Takes PLAYPAL as input (filename is the only parameter) +# Produces a light graduated COLORMAP on stdout +# O(n^2) +# +# This was originally a Perl script by Colin Phipps; it was converted +# to Python and now is a more generic tool for generating all kinds of +# COLORMAP effects. +# import os import sys import struct -# Return palette read from named file +# Parameters affecting colormap generation: + +# "Darkness" is this color, which is usually black, but can be +# overridden (RGB 0-255): +dark_color = (0, 0, 0) + +# Color to tint the colormap (RGB 0.0-1.0): +tint_color = (255, 255, 255) + +# Fractional balance between tint and normal color. 0 is no tint applied, +# 1.0 is full tint. +tint_frac = 0 + +# Fudge factor to adjust brightness when calculating 'tinted' version +# of colors. Larger values are brighter but may cause color clipping. +# A value of 0.33 is a straight-average of the RGB channels. Maximum +# sensible value is 1.0, though it can be overdriven for fancy +# brightness effects. +tint_bright = 0.5 def read_palette(filename): + """Read palette from file and return a list of tuples containing + RGB values.""" f = open(filename, "rb") colors = [] @@ -43,17 +67,20 @@ def read_palette(filename): return colors -def square(x): - return x * x - # Return closest palette entry to the given RGB triple -def search_palette(colors, target): +def search_palette(palette, target): + """Search the given palette and find the nearest matching + color to the given color, returning an index into the + palette of the color that best matches.""" best_diff = None best_index = None - for i in range(len(colors)): - color = colors[i] + def square(x): + return x * x + + for i in range(len(palette)): + color = palette[i] diff = square(target[0] - color[0]) \ + square(target[1] - color[1]) \ @@ -65,35 +92,78 @@ def search_palette(colors, target): return best_index -def generate_colormap(colors, transform_function): +def generate_colormap(colors, palette): + """Given a list of colors, translate these into indexes into + the given palette, finding the nearest color where an exact + match cannot be found.""" result = [] for color in colors: - transformed_color = transform_function(color) - transformed_index = search_palette(colors, transformed_color) - result.append(transformed_index) + index = search_palette(palette, color) + result.append(index) return result -def generate_darkened_colormap(colors, factor): +def tint_colors(colors, tint, bright=0.5): + """Given a list of colors, tint them a particular color.""" - darken_function = lambda c: ( c[0] * factor, \ - c[1] * factor, \ - c[2] * factor ) + result = [] + for c in colors: + # I've experimented with different methods of calculating + # intensity, but this seems to work the best. This is basically + # doing an average of the full channels, but a straight + # average causes the picture to get darker - eg. (0,0,255) + # maps to (87,87,87). So we have a controllable brightness + # factor that allows the brightness to be adjusted. + intensity = min((c[0] + c[1] + c[2]) * bright, 255) / 255.0 + result.append(( + tint[0] * intensity, + tint[1] * intensity, + tint[2] * intensity, + )) - return generate_colormap(colors, darken_function) + return result + +def blend_colors(colors1, colors2, factor=0.5): + """Blend the two given lists of colors, with 'factor' controlling + the mix between the two. factor=0 is exactly colors1, while + factor=1 is exactly colors2. Returns a list of blended colors.""" + result = [] + + for index, c1 in enumerate(colors1): + c2 = colors2[index] + + result.append(( + c2[0] * factor + c1[0] * (1 - factor), + c2[1] * factor + c1[1] * (1 - factor), + c2[2] * factor + c1[2] * (1 - factor), + )) + + return result + +def invert_colors(colors): + """Given a list of colors, translate them to inverted monochrome.""" + result = [] + + for color in colors: + average = (color[0] + color[1] + color[2]) / 3 + inverse = 255 - average + + result.append((inverse, inverse, inverse)) + + return result + +def solid_color_list(color): + """Generate a 256-entry palette where all entries are the + same color.""" + return [color] * 256 def output_colormap(colormap): + """Output the given palette to stdout.""" for c in colormap: x = struct.pack("B", c) os.write(sys.stdout.fileno(), x) -def inverse_color(color): - average = (color[0] + color[1] + color[2]) / 3 - inverse = 255 - average - - return (inverse, inverse, inverse) - def print_palette(colors): for y in range(16): for x in range(16): @@ -103,25 +173,65 @@ def print_palette(colors): print() -if len(sys.argv) < 2: - print("Usage: %s > output-file.lmp" % sys.argv[0]) +def parse_color_code(s): + """Parse a color code in HTML color code format, into an RGB + 3-tuple value.""" + if not s.startswith('#') or len(s) != 7: + raise Exception('Not in HTML color code form: %s' % s) + return (int(s[1:3], 16), int(s[3:5], 16), int(s[5:7], 16)) + +def set_parameter(name, value): + """Set configuration value, from command line parameters.""" + global dark_color, tint_color, tint_frac, tint_bright + + if name == 'dark_color': + dark_color = parse_color_code(value) + elif name == 'tint_color': + tint_color = parse_color_code(value) + elif name == 'tint_pct': + tint_frac = int(value) / 100.0 + elif name == 'tint_bright': + tint_bright = float(value) + else: + raise Exception("Unknown parameter: '%s'" % name) + +# Parse command line. + +playpal_filename = None + +for arg in sys.argv[1:]: + if arg.startswith('--') and '=' in arg: + key, val = arg[2:].split('=', 2) + set_parameter(key, val) + else: + playpal_filename = arg + +if playpal_filename is None: + print("Usage: %s playpal.lmp > output-file.lmp" % sys.argv[0]) sys.exit(1) -colors = read_palette(sys.argv[1]) +palette = read_palette(playpal_filename) +colors = palette -#print_palette(colors) -#sys.exit(0) +# Apply tint, if enabled. +# The tint is intentionally applied *before* the darkening effect is +# applied. This allows us to darken to a different color than the tint +# color, if so desired. +if tint_frac > 0: + colors = blend_colors(palette, + tint_colors(colors, tint_color, tint_bright), + tint_frac) -# Main color ranges +# Generate colormaps for different darkness levels, by blending between +# the default colors and a palette where every entry is the "dark" color. +dark = solid_color_list(dark_color) for i in range(32): darken_factor = (32 - i) / 32.0 - colormap = generate_darkened_colormap(colors, darken_factor) - output_colormap(colormap) + darkened_colors = blend_colors(dark, colors, darken_factor) + output_colormap(generate_colormap(darkened_colors, palette)) -# Print inverse color map - -inverse_colormap = generate_colormap(colors, inverse_color) - -output_colormap(inverse_colormap) +# Inverse color map for invulnerability effect. +inverse_colors = invert_colors(palette) +output_colormap(generate_colormap(inverse_colors, palette)) diff --git a/lumps/cyb/bloodmap.lmp b/lumps/cyb/bloodmap.lmp deleted file mode 100644 index 9a2bb2ac..00000000 Binary files a/lumps/cyb/bloodmap.lmp and /dev/null differ diff --git a/lumps/cyb/bluemap.lmp b/lumps/cyb/bluemap.lmp deleted file mode 100644 index 71d42ffa..00000000 Binary files a/lumps/cyb/bluemap.lmp and /dev/null differ diff --git a/lumps/cyb/lavamap.lmp b/lumps/cyb/lavamap.lmp deleted file mode 100644 index 7f1bf011..00000000 --- a/lumps/cyb/lavamap.lmp +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/lumps/cyb/nukemap.lmp b/lumps/cyb/nukemap.lmp deleted file mode 100644 index 115bebca..00000000 Binary files a/lumps/cyb/nukemap.lmp and /dev/null differ diff --git a/lumps/fogmap.lmp b/lumps/fogmap.lmp index 8e798ece..b574ce95 120000 --- a/lumps/fogmap.lmp +++ b/lumps/fogmap.lmp @@ -1 +1 @@ -oblivion/fogmap.lmp \ No newline at end of file +cph/misc-lumps/fogmap.lmp \ No newline at end of file diff --git a/lumps/jond/mfademap.lmp b/lumps/jond/mfademap.lmp deleted file mode 100644 index 836f6a5f..00000000 Binary files a/lumps/jond/mfademap.lmp and /dev/null differ diff --git a/lumps/lavamap.lmp b/lumps/lavamap.lmp index ce8ff46f..e3cac500 120000 --- a/lumps/lavamap.lmp +++ b/lumps/lavamap.lmp @@ -1 +1 @@ -cyb/lavamap.lmp \ No newline at end of file +cph/misc-lumps/lavamap.lmp \ No newline at end of file diff --git a/lumps/mfademap.lmp b/lumps/mfademap.lmp index 5ea45f9e..f872d349 120000 --- a/lumps/mfademap.lmp +++ b/lumps/mfademap.lmp @@ -1 +1 @@ -jond/mfademap.lmp \ No newline at end of file +cph/misc-lumps/mfademap.lmp \ No newline at end of file diff --git a/lumps/nukemap.lmp b/lumps/nukemap.lmp index e66ab3b7..cc8d9b01 120000 --- a/lumps/nukemap.lmp +++ b/lumps/nukemap.lmp @@ -1 +1 @@ -cyb/nukemap.lmp \ No newline at end of file +cph/misc-lumps/nukemap.lmp \ No newline at end of file diff --git a/lumps/oblivion/fogmap.lmp b/lumps/oblivion/fogmap.lmp deleted file mode 100644 index 80488e7c..00000000 Binary files a/lumps/oblivion/fogmap.lmp and /dev/null differ diff --git a/lumps/oblivion/fogmap.txt b/lumps/oblivion/fogmap.txt deleted file mode 100644 index 4e919d6e..00000000 --- a/lumps/oblivion/fogmap.txt +++ /dev/null @@ -1,8 +0,0 @@ -fogmap.lmp - a colormap that fades to grey, should be placed between C_START and C_END then invoked using linedef #242, meh. - -created by oblivion (thats me) on july 29 2002 using my own short little C program. - -copyrights: public domain, cuz i said so. - -i am uzi666@juno.com -