diff --git a/README.adoc b/README.adoc index acc272b7..b3054983 100644 --- a/README.adoc +++ b/README.adoc @@ -17,11 +17,11 @@ exclusively for multiplayer deathmatch: [horizontal] *Freedoom: Phase 1*:: Four chapters, nine levels each, totalling 36 -levels. This game aims for compatibility with _The Ultimate Doom_, -also known as plain _Doom_ or _Doom 1_. +levels. This game aims for compatibility with _The Ultimate Doom_ +mods, also known as plain _Doom_ or _Doom 1_. *Freedoom: Phase 2*:: 32 levels in one long chapter, featuring extra monsters and a double-barrelled shotgun. This project aims for -compatibility with _Doom II_ and _Final Doom_. +compatibility with _Doom II_ mods. *FreeDM*:: A 32-level game designed for competitive deathmatch play. The engine uses a single file, such as +freedoom2.wad+, that contains diff --git a/dist/freedoom2.appdata.xml b/dist/freedoom2.appdata.xml index 7a248799..7b6724ea 100644 --- a/dist/freedoom2.appdata.xml +++ b/dist/freedoom2.appdata.xml @@ -21,7 +21,7 @@ (IWADs) for Doom-compatible engines. With it comes the capability to also play the wide range of mods created for Doom by a vibrant community. Freedoom: Phase 2 is fully compatible - with Doom II and Final Doom mods. + with Doom II mods.