From 974a42910eb4cd7c3e5f739728ee4ba4c0bd5149 Mon Sep 17 00:00:00 2001 From: mc776 <24984517+mc776@users.noreply.github.com> Date: Sat, 22 Apr 2023 07:21:29 -0700 Subject: [PATCH] buildcfg, levels: implement new flats. (#933) #888 didn't actually add the new flats to the build instructions. Now that they are usable, I've updated the Map26 crushers to use the bodies flat that I'd originally wanted instead of the skulls. --- buildcfg.txt | 3 +++ levels/map26.wad | Bin 267840 -> 267840 bytes 2 files changed, 3 insertions(+) diff --git a/buildcfg.txt b/buildcfg.txt index 0117c6be..f32a9ad9 100644 --- a/buildcfg.txt +++ b/buildcfg.txt @@ -2864,3 +2864,6 @@ AQF076 ; Custom flats FCGRATE1 FCGRATE2 +FLAT5_6B +FLAT5_6C + diff --git a/levels/map26.wad b/levels/map26.wad index 9e9de57d7ae8bf42bd39391b0f520e15b8f1aa36..e0ebf703f893e257f7aaae6d013308a390ba6b17 100644 GIT binary patch delta 23 fcmX@GM&Q62frb{w7N#xCt9u!px3B4Cp3(sTco+%B delta 23 fcmX@GM&Q62frb{w7N#xCt9uz4wy)`Bp3(sTc0&n+