graphics: Generate text graphics programatically.

Remove the big text graphic images used for the menus and the
intermission screen. Instead, generate these graphics programatically
from a script. This allows them to be easily changed and extended
as desired.
This commit is contained in:
Simon Howard 2013-11-30 20:55:57 -05:00
parent f6bab1b9b3
commit 9855d868ea
370 changed files with 476 additions and 219 deletions

View file

@ -45,6 +45,7 @@ OBJS = \
all : $(OBJS)
subdirs:
make -C graphics/text
make -C graphics/titlepic
make -C lumps

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@ -1,23 +0,0 @@
========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM intermission graphics:
WICOLON WIMINUS WIPCNT
WINUM0 WINUM1 WINUM2 WINUM3 WINUM4
WINUM5 WINUM6 WINUM7 WINUM8 WINUM9
WIENTER WIF WIFRGS WIMSTAR WIMSTT
WIOSTF WIOSTI WIOSTK WIOSTS
WIPAR WITIME WISCRT2 WISUCKS WIKILRS WIVCTMS
WIP1 WIP2 WIP3 WIP4 WIBP1 WIBP2 WIBP3 WIBP4
Font was drawn from scratch, scanned, edited, shaded, scaled to 12
and 15 pixels high, then colored.
Deutex info:
WIVCTMS should be "4 0".
Everything else should be "0 0".
========================================================================

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@ -1,26 +0,0 @@
========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM menu graphics:
M_DETAIL M_DISOPT M_DISP M_ENDGAM M_EPISOD
M_GDHIGH M_GDLOW M_HURT M_JKILL M_LGTTL M_LOADG
M_MESSG M_MSENS M_MSGOFF M_MSGON M_MUSVOL
M_NEWG M_NGAME M_NMARE M_OPTION M_OPTTTL
M_PAUSE M_QUITG M_RDTHIS M_ROUGH M_SAVEG
M_SCRNSZ M_SFXVOL M_SGTTL M_SKILL M_SVOL M_ULTRA
Font was drawn from scratch, scanned, edited, shaded, scaled to 12
and 15 pixels high, then colored.
Deutex info:
[graphics]
M_MSGON 0 -3
M_MSGOFF 0 -3
M_GDHIGH 16 -3
M_GDLOW 16 -3
# Everything else should be "0 0".
========================================================================

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