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textures: Clean up textures.cfg.
The formatting on this file was all over the place. Reformat all lines to consistent, fixed columns and remove all tab characters.
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1 changed files with 2882 additions and 2893 deletions
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@ -48,21 +48,6 @@ AASTINKY 32 72
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* WALL00_3 0 0
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* WALL00_3 12 0
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* WALL00_3 24 0
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;
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; Tue Dec 27 07:52:36 PST 2005; add glass for e1m1
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GLASS2B 64 96
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* GLASS2B 0 0
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GLASS1B 64 96
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* GLASS1B 0 0
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GLASS2 64 96
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* GLASS2 0 0
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GLASS1 64 96
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* GLASS1 0 0
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BLODGR1 32 128
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* TP5_1 0 0
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@ -1007,8 +992,7 @@ YELMETAL 128 128
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* RW38_1 64 0
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* YELTNT 0 0
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; these textures are in doom 2, but not doom 1:
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; These textures are in Doom 2, but not Doom 1:
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ASHWALL3 64 128
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* RW22_2 0 0
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ASHWALL4 64 128
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@ -1017,8 +1001,6 @@ ASHWALL6 64 128
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* RW27_2 0 0
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ASHWALL7 64 128
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* RW27_3 0 0
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; fraggle 23/7/2002: added static bfall texture
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BIGBRIK1 64 128
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* RW23_3 0 0
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BIGBRIK2 64 128
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@ -1731,7 +1713,6 @@ SW2STONE 128 128
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#endif
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BFALL 64 128
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* BFALL1 0 0
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BFALL1 64 128
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@ -2056,7 +2037,7 @@ WOODGARG 64 128
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WOODSKUL 64 128
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* WALL40_1 0 0
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* SW2_2 24 70
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; fraggle 23/7/2002: missing waterfall textures
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; Missing waterfall textures:
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WFALL 64 128
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* WFALL1 0 0
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WFALL1 64 128
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@ -2068,8 +2049,6 @@ WFALL3 64 128
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WFALL4 64 128
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* WFALL4 0 0
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#ifdef ULTDOOM
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; These textures are only in Ultimate Doom
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@ -2082,23 +2061,7 @@ SKY4 1024 128
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#endif
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; These textures are only in FreeDM
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#ifdef FREEDM
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LOGO 256 128
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* LOGO 0 0
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LOGO4 256 128
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* LOGO4 0 0
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LOGO3 256 128
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* LOGO3 0 0
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LOGO5 64 128
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* LOGO5 0 0
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#endif
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; common textures
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; Common textures (in all IWADs):
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ASHWALL2 64 128
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* RW22_1 0 0
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@ -3017,3 +2980,29 @@ DLEVSIGN 128 128
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* AG128_2 0 70
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* AG128_2 64 70
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* DLEVSIGN 0 0
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; Glass textures:
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GLASS2B 64 96
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* GLASS2B 0 0
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GLASS1B 64 96
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* GLASS1B 0 0
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GLASS2 64 96
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* GLASS2 0 0
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GLASS1 64 96
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* GLASS1 0 0
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; These textures are only in FreeDM
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#ifdef FREEDM
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LOGO 256 128
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* LOGO 0 0
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LOGO4 256 128
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* LOGO4 0 0
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LOGO3 256 128
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* LOGO3 0 0
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LOGO5 64 128
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* LOGO5 0 0
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#endif
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