textures: Clean up textures.cfg.

The formatting on this file was all over the place. Reformat all lines
to consistent, fixed columns and remove all tab characters.
This commit is contained in:
Simon Howard 2015-12-24 17:40:43 +01:00
parent 0822248318
commit 991ff8180e

View file

@ -48,21 +48,6 @@ AASTINKY 32 72
* WALL00_3 0 0
* WALL00_3 12 0
* WALL00_3 24 0
;
; Tue Dec 27 07:52:36 PST 2005; add glass for e1m1
GLASS2B 64 96
* GLASS2B 0 0
GLASS1B 64 96
* GLASS1B 0 0
GLASS2 64 96
* GLASS2 0 0
GLASS1 64 96
* GLASS1 0 0
BLODGR1 32 128
* TP5_1 0 0
@ -1007,8 +992,7 @@ YELMETAL 128 128
* RW38_1 64 0
* YELTNT 0 0
; these textures are in doom 2, but not doom 1:
; These textures are in Doom 2, but not Doom 1:
ASHWALL3 64 128
* RW22_2 0 0
ASHWALL4 64 128
@ -1017,8 +1001,6 @@ ASHWALL6 64 128
* RW27_2 0 0
ASHWALL7 64 128
* RW27_3 0 0
; fraggle 23/7/2002: added static bfall texture
BIGBRIK1 64 128
* RW23_3 0 0
BIGBRIK2 64 128
@ -1731,7 +1713,6 @@ SW2STONE 128 128
#endif
BFALL 64 128
* BFALL1 0 0
BFALL1 64 128
@ -2056,7 +2037,7 @@ WOODGARG 64 128
WOODSKUL 64 128
* WALL40_1 0 0
* SW2_2 24 70
; fraggle 23/7/2002: missing waterfall textures
; Missing waterfall textures:
WFALL 64 128
* WFALL1 0 0
WFALL1 64 128
@ -2068,8 +2049,6 @@ WFALL3 64 128
WFALL4 64 128
* WFALL4 0 0
#ifdef ULTDOOM
; These textures are only in Ultimate Doom
@ -2082,23 +2061,7 @@ SKY4 1024 128
#endif
; These textures are only in FreeDM
#ifdef FREEDM
LOGO 256 128
* LOGO 0 0
LOGO4 256 128
* LOGO4 0 0
LOGO3 256 128
* LOGO3 0 0
LOGO5 64 128
* LOGO5 0 0
#endif
; common textures
; Common textures (in all IWADs):
ASHWALL2 64 128
* RW22_1 0 0
@ -3017,3 +2980,29 @@ DLEVSIGN 128 128
* AG128_2 0 70
* AG128_2 64 70
* DLEVSIGN 0 0
; Glass textures:
GLASS2B 64 96
* GLASS2B 0 0
GLASS1B 64 96
* GLASS1B 0 0
GLASS2 64 96
* GLASS2 0 0
GLASS1 64 96
* GLASS1 0 0
; These textures are only in FreeDM
#ifdef FREEDM
LOGO 256 128
* LOGO 0 0
LOGO4 256 128
* LOGO4 0 0
LOGO3 256 128
* LOGO3 0 0
LOGO5 64 128
* LOGO5 0 0
#endif