diff --git a/levels/e1m1.wad b/levels/e1m1.wad index 98d3dac0..1da382fa 100644 Binary files a/levels/e1m1.wad and b/levels/e1m1.wad differ diff --git a/lumps/dehacked/dehacked.txt b/lumps/dehacked/dehacked.txt index e1404f94..a9ef25b7 100644 --- a/lumps/dehacked/dehacked.txt +++ b/lumps/dehacked/dehacked.txt @@ -238,7 +238,7 @@ PD_YELLOWS = Yellow skeleton key needed for this door. PD_ANY = Any key will open this door. PD_ALL3 = This door requires all three keys. PD_ALL6 = This door requires all six keys! -HUSTR_E1M1 = E1M1: Outer Prison +HUSTR_E1M1 = E1M1: Filtration System HUSTR_E1M2 = E1M2: Communications Center HUSTR_E1M3 = E1M3: Waste Disposal HUSTR_E1M4 = E1M4: Supply Depot diff --git a/lumps/p1_uminf.lmp b/lumps/p1_uminf.lmp index 8c07e2b6..e29f31f6 100644 --- a/lumps/p1_uminf.lmp +++ b/lumps/p1_uminf.lmp @@ -4,16 +4,16 @@ map E1M1 { - LevelName = "Outer Prison" + LevelName = "Filtration System" LevelPic = "WILV00" Label = "E1M1" Next = "E1M2" Music = "D_E1M1" SkyTexture = "SKY1" - ParTime = 30 + ParTime = 90 Episode = clear Episode = "M_EPI1", "Outpost Outbreak", "1" - Author = "YukiHerz" + Author = "Charli Reef" } map E1M2