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More accurate PLAYPAL colors
To ensure general accuracy and consistency with ports that use the standard Doom fade colors, I have changed it.
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1 changed files with 3 additions and 3 deletions
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@ -199,13 +199,13 @@ for i in range(8):
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# STARTBONUSPALS
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for i in range(4):
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p = (i + 1) * 0.4 / 4
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p = (i + 1) * 0.5 / 4
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palettes.append(bias_palette_towards(base_pal, (128, 128, 128), p))
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palettes.append(bias_palette_towards(base_pal, (215, 186, 69), p))
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# RADIATIONPAL
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palettes.append(bias_palette_towards(base_pal, (0, 255, 0), 0.2))
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palettes.append(bias_palette_towards(base_pal, (0, 255, 0), 0.125))
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for palette in palettes:
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output_palette(palette)
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