levels: c2m7: fix inaccessible secrets, balance updates

- Remove inaccessible secrets: teleporter pad on west side of map, box
  behind marble face by rocket launcher

- Remove unneeded interiors: a couple of pillars, and a crate, had
  backsectors with floor==ceiling

- Allow shortcut door from blue key warehouse back to main area to be
  opened. It looks like there was a button to open several doors, with
  tag 1, but the switch was apparently removed and replaced with a key.

- Clean up some unnecessary linedef and sector tags

- Remove or redistribute some of the incredible excess of ammunition.
This commit is contained in:
RjY 2015-12-24 10:35:26 +00:00
parent 17c9f3198a
commit 9bcf791252

Binary file not shown.