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textures: Add a STARBR1 texture.
Weirdly there's a STARBR2 but no STARBR1, and there are also these SW11_4 and SW11_5 patches which are not used in anything except for in COMPUTE3 as part of a montage texture. It seems like a natural fit.
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@ -2235,6 +2235,9 @@ SLADPOIS 64 128
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* PS20A0 1 49
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SLADWALL 64 128
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* WLA128_1 0 0
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STARBR1 64 128
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* SW11_4 0 0
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* SW11_5 32 0
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STARBR2 128 128
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* SW16_4 32 0
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* SW15_4 0 0
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