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Merge pull request #989 from fragglet/manual-tables
manual: Reduce number of table columns.
This commit is contained in:
commit
a0aa5f4343
2 changed files with 125 additions and 109 deletions
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@ -240,36 +240,49 @@ Empiezas un juego con tan solo una pistola, 50 balas y tus puños a los que
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recurrir cuando se acaban. Querrás encontrar un mejor armamento tan pronto como
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sea posible.
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[options="header",cols="4,2,5,3,2",valign="middle",width="100%"]
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[options="header",cols="3,1,5",valign="middle",width="100%"]
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|==========================
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| Arma | Tecla | Descripción | | Munición
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| Arma | Tecla | Descripción
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| Fist | 1 | Si no tienes munición, siempre puedes recurrir a golpear a los
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monstruos con tus manos desnudas. | | Ninguna
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| Angle Grinder | 1 | Diseñada para cortar a través del metal, pero la
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monstruos con tus manos desnudas. Munición: Ninguna
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| Angle Grinder +
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image:../sprites/csawa0.png[Image] |
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1 | Diseñada para cortar a través del metal, pero la
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amoladora angular funciona igual de bien como arma cuerpo a cuerpo para cortar
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a través de la carne. | image:../sprites/csawa0.png[Image] | Ninguna
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a través de la carne. Munición: Ninguna
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| Handgun | 2 | Tu arma inicial. Unos cuantos disparos derribaran monstruos de
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bajo nivel, pero es mejor obtener algo mejor antes de confrontar oponentes más
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duros. | | Balas
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| Pump-action Shotgun | 3 | El arma principal; dispara siete perdigones en un
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duros. Munición: Balas
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| Pump-action Shotgun +
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image:../sprites/shota0.png[Image] |
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3 | El arma principal; dispara siete perdigones en un
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estrecho grupo, y es efectiva tanto a corto como largo alcance contra enemigos
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de nivel bajo y medio. | image:../sprites/shota0.png[Image] | Perdigones
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| Double-barrelled Shotgun | 3 | El Doble de poderosa que la escopeta, pero
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de nivel bajo y medio. Munición:Perdigones
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| Double-barrelled Shotgun +
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image:../sprites/sgn2a0.png[Image] |
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3 | El Doble de poderosa que la escopeta, pero
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menos efectiva a cortas distancias; Es Buena a corto alcance contra grupos de
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enemigos. | image:../sprites/sgn2a0.png[Image] | Perdigones
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| Minigun | 4 | Conceptualmente es una versión mucha más rápida de la pistola
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básica, pero consume munición mucho más rápido. |
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image:../sprites/mguna0.png[Image] | Balas
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| Missile Launcher | 5 | Dispara misiles explosivos que son efectivos contra
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monstruos de alto nivel. ¡Ten cuidado de no ser atrapado en la explosión! |
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image:../sprites/launa0.png[Image] | Misiles
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| Polaric Energy Cannon | 6 | Produce un continuo flujo de proyectiles de
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energía polarica. Los cuales son efectivos contra monstruos de alto nivel. |
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image:../sprites/plasa0.png[Image] | Energía
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| SKAG 1337 | 7 | Un arma experimental que lanza una bola orbe de energía que
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enemigos. Munición: Perdigones
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| Minigun +
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image:../sprites/mguna0.png[Image] |
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4 | Conceptualmente es una versión mucha más rápida de la pistola
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básica, pero consume munición mucho más rápido. Munición: Balas
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| Missile Launcher +
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image:../sprites/launa0.png[Image] |
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5 | Dispara misiles explosivos que son efectivos contra
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monstruos de alto nivel. ¡Ten cuidado de no ser atrapado en la explosión!
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Munición: Misiles
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| Polaric Energy Cannon +
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image:../sprites/plasa0.png[Image] |
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6 | Produce un continuo flujo de proyectiles de
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energía polarica. Los cuales son efectivos contra monstruos de alto nivel.
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Munición: Energía
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| SKAG 1337 +
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image:../sprites/bfuga0.png[Image] |
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7 | Un arma experimental que lanza una bola orbe de energía que
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hace una gran cantidad de daño, además de que daña otros enemigos en la
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proximidad. Lenta para disparar, pero increiblemente poderosa. |
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image:../sprites/bfuga0.png[Image] | Energía
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proximidad. Lenta para disparar, pero increiblemente poderosa.
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Munición: Energía
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|==========================
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Presiona la Tecla numerada en el teclado para cambiar al arma correspondiente
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@ -348,39 +361,39 @@ blindado pesado si puedes encontrar uno.
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También puedes encontrar cualquiera de estos objetos especiales mientras
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exploras:
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[cols="2,1,5",width="80%",align="center",valign="middle"]
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[cols="1,2",width="90%",align="center",valign="middle"]
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|==========================
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| **Keys** |
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| **Keys** +
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image:../sprites/bkeya0.png[Blue Key]
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image:../sprites/bskua0.png[Blue Key]
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image:../sprites/rkeya0.png[Red Key]
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image:../sprites/ykeya0.png[Yellow Key] +
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image:../sprites/bskua0.png[Blue Key]
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image:../sprites/rskua0.png[Red Key]
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image:../sprites/ykeya0.png[Yellow Key]
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image:../sprites/yskua0.png[Yellow Key] |
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Permiten abrir ciertas puertas bloqueadas y activar interruptores bloqueados.
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Suelen ser imprescindibles para poder progresar, aunque en ocasiones permiten
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acceder a zonas secretas.
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| **Night Vision Goggles** |
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| **Night Vision Goggles** +
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image:../sprites/pvisa0.png[Night Vision Goggles] |
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Te permiten ver en la obscuridad por un tiempo limitado.
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| **Ultra-Overdrive Sphere** |
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| **Ultra-Overdrive Sphere** +
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image:../sprites/megaa0.png[Ultra-Overdrive Sphere] |
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Maximiza tu salud y armadura hasta el 200%
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| **Tactical Survey Map** |
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| **Tactical Survey Map** +
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image:../sprites/pmapa0.png[Tactical Survey Map] |
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Desbloquea todas las áreas del mapa, incluidas algunas áreas secretas que
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pueden no ser inmediatamente visibles.
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| **Hazard Suit** |
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| **Hazard Suit** +
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image:../sprites/suita0.png[Hazard Suit] |
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Te protege de la radiación de los pisos dañinos, por un tiempo limitado.
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| **Strength Power-Up** |
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| **Strength Power-Up** +
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image:../sprites/pstra0.png[Strength Power-Up] |
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Incrementa tu salud al 100% y mejora tus puños para que hagan 10 veces su daño
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normal, hasta el final del nivel.
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| **Stealth Sphere** |
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| **Stealth Sphere** +
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image:../sprites/pinsa0.png[Stealth Sphere] |
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Te hace casi invisible por tiempo limitado.
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| **Invulnerability Sphere** |
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| **Invulnerability Sphere** +
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image:../sprites/pinva0.png[Invulnerability Sphere] |
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Te hace inmune a todo el daño por tiempo limitado.
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|==========================
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@ -391,75 +404,75 @@ Los niveles están llenos de monstruos que no tienen otro objetivo más que
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impedir que completes tu misión. Aquí hay una selección de algunos de estos
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monstruos con los que puedes encontrarte.
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[frame="none",cols="2,6,3",valign="middle",grid="none",align="center",width="100%"]
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[frame="none",cols="2,1",valign="middle",grid="none",align="center",width="100%"]
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|==========================
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| **Zombie** |
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| **Zombie** +
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Estas criaturas no muertas están armadas con una pistola y tienen la intención
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de destruirte. Sueltan un cargador de balas cuando muere. |
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image:images/monster-zombie.png[Zombie,100,100,width=100%]
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| **Shotgun Zombie** |
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| **Shotgun Zombie** +
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Estos muchachos cambiaron su pistola por una escopeta y tienen mucho más
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impacto. Sueltan una escopeta cuando mueren. |
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image:images/monster-shotgun-zombie.png[Shotgun Zombie,100,100,width=100%]
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| **Minigun Zombie** |
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| **Minigun Zombie** +
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Tan pronto como estés a la vista de uno de estos, activaran su ametralladora y
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seguirá disparando hasta que estés muerto. Lo mejor es ponerse a cubierto
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rápidamente o eliminarlo. Sueltan una ametralladora cuando mueren. |
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image:images/monster-minigun-zombie.png[Minigun Zombie,100,100,width=100%]
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| **Serpentipede** |
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| **Serpentipede** +
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Serpientes soldado que fungen como la infantería de la invasión alienígena.
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Deja que se acerquen y te harán trizas; a distancia, en cambio, lloverán bolas
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de fuego. |
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image:images/monster-serpentipede.png[Serpentipede,100,100,width=100%]
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| **Flesh Worm** |
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| **Flesh Worm** +
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Resistentes y rápidos, estos gusanos atacan a corta distancia y necesitan
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varios disparos de escopeta para derribarlos. Lo mejor es quedarse atrás. |
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image:images/monster-flesh-worm.png[Flesh Worm,100,100,width=100%]
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| **Stealth Worm** |
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| **Stealth Worm** +
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A estas variantes de los gusanos de carne se les han dado habilidades de sigilo
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que las hacen prácticamente invisibles. |
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image:images/monster-stealth-worm.png[Stealth Worm,100,100,width=100%]
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| **Hatchling** |
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| **Hatchling** +
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Larvas alienígenas flotantes que cargan desde la distancia. |
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image:images/monster-hatchling.png[hatchling,100,100,width=100%]
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| **Matribite** |
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| **Matribite** +
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La madre de las larvas se asegurará de que siempre tengas más de sus bebés con
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los que lidiar. |
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image:images/monster-matribite.png[matribite,100,100,width=100%]
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| **Trilobite** |
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| **Trilobite** +
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Estas criaturas voladoras con forma de orbe escupen bolas de fuego y muerden si
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te acercas demasiado. |
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image:images/monster-trilobite.png[Trilobite,100,100,width=100%]
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| **Pain Bringer** |
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| **Pain Bringer** +
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100% musculo, estos tipos necesitan al menos tres disparos de cohetes para
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derribarlos y, mientras lo intentas, te bañarán con proyectiles de energía. |
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image:images/monster-pain-bringer.png[Pain Bringer,100,100,width=100%]
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| **Pain Lord** |
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| **Pain Lord** +
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Por si el Pain Bringer no fuera lo suficientemente duro, este puede resistir
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cinco explosiones de cohetes. |
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image:images/monster-pain-lord.png[Pain Lord,100,100,width=100%]
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| **Octaminator** |
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| **Octaminator** +
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Rápidos, resistentes y disparan misiles autoguiados. No te metas en un
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combate de boxeo con uno de estos tipos. |
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image:images/monster-octaminator.png[Octaminator,100,100,width=100%]
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| **Necromancer** |
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| **Necromancer** +
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Si no te está prendiendo fuego, está deshaciendo todo tu arduo trabajo al traer
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a sus amigos de entre los muertos. |
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image:images/monster-necromancer.png[Necromancer,100,100,width=100%]
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| **Combat Slug** |
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| **Combat Slug** +
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Estas súper-babosas diseñadas genéticamente han sido equipadas con lanzallamas
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de larga distancia, convirtiéndolas prácticamente en tanques vivientes y
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deslizantes. |
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image:images/monster-combat-slug.png[Combat Slug,100,100,width=100%]
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| **Technospider** |
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| **Technospider** +
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Estas criaturas arácnidas han sido equipadas con cañones de energía polar, lo
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que las convierte en un desafío mortal. |
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image:images/monster-technospider.png[Technospider,100,100,width=100%]
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| **Large Technospider** |
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| **Large Technospider** +
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Este tanque con patas está equipado con una ametralladora de fuego rápido y
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requerirá mucho esfuerzo para derribarlo. |
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image:images/monster-large-technospider.png[Large Technospider,100,100,width=100%]
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| **Assault Tripod** |
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| **Assault Tripod** +
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La combinación definitiva de tecnología militar e ingeniería genética, estas
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criaturas de tres patas se mueven rápidamente, están fuertemente blindadas y
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equipadas con un lanzamisiles que querrás evitar. |
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|
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@ -50,7 +50,7 @@ _Esc_ key on your keyboard.
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image::images/menu-mainmenu.png[Freedoom Main Menu,align="center",width=380,pdfwidth=50vw]
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[cols="1,4",width="90%",align="center",valign="middle"]
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[cols="2,4",width="100%",align="center",valign="middle"]
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|==========================
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| <<newgame,**New game**>> | Start a new game, abandoning the current game (if you’re
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already playing).
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|
@ -228,44 +228,47 @@ You start the game with only a handgun, 50 bullets and your fists to fall back
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on once they run out. You’ll want to find yourself some better weaponry as
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soon as possible.
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[options="header",cols="4,2,5,3,2",valign="middle",width="100%"]
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[options="header",cols="3,1,5",valign="middle",width="100%"]
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|==========================
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| Weapon | Key | Description | | Ammo
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| Weapon | Key | Description
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| **Fist** | 1 | If you have no ammunition, you can always fall back on punching the
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monsters with your bare hands. | | None
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| **Angle Grinder** | 1 | Designed for cutting through metal, the angle grinder
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also works well as a melee weapon for cutting through flesh. |
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monsters with your bare hands. Ammo: None
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| **Angle Grinder** +
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image:../sprites/csawa0.png[Angle Grinder] |
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None
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1 | Designed for cutting through metal, the angle grinder
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also works well as a melee weapon for cutting through flesh. Ammo: None
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| **Handgun** | 2 | Your starter weapon. A few shots will take down low-level
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monsters but it’s best to upgrade before taking on any tougher opponents. | | Bullets
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| **Pump-action Shotgun** | 3 | The main “workhorse” weapon; fires seven pellets
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in a tight cluster and is effective over both short and long ranges against
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low- and medium-level monsters. |
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monsters but it’s best to upgrade before taking on any tougher opponents.
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Ammo: Bullets
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| **Pump-action Shotgun** +
|
||||
image:../sprites/shota0.png[Pump-action Shotgun] |
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Shells
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| **Double-barrelled Shotgun** | 3 | Twice as powerful as the pump-action shotgun
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but less effective at long ranges; good at short range against crowds of
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enemies. |
|
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3 | The main “workhorse” weapon; fires seven pellets
|
||||
in a tight cluster and is effective over both short and long ranges against
|
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low- and medium-level monsters. Ammo: Shells
|
||||
| **Double-barrelled Shotgun** +
|
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image:../sprites/sgn2a0.png[Double-barrelled Shotgun] |
|
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Shells
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| **Minigun** | 4 | Conceptually like a faster version of the basic handgun, but
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eats ammo much more quickly. |
|
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3 | Twice as powerful as the pump-action shotgun
|
||||
but less effective at long ranges; good at short range against crowds of
|
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enemies. Ammo: Shells
|
||||
| **Minigun** +
|
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image:../sprites/mguna0.png[Minigun] |
|
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Bullets
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| **Missile Launcher** | 5 | Fires exploding missiles which are effective against
|
||||
higher-level monsters. Be careful not to get caught in the blast! |
|
||||
4 | Conceptually like a faster version of the basic handgun, but
|
||||
eats ammo much more quickly. Ammo: Bullets
|
||||
| **Missile Launcher** +
|
||||
image:../sprites/launa0.png[Missile Launcher] |
|
||||
Missiles
|
||||
| **Polaric Energy Cannon** | 6 | Produces a continuous stream of polaric energy
|
||||
projectiles which are very effective against higher-level monsters. |
|
||||
5 | Fires exploding missiles which are effective against
|
||||
higher-level monsters. Be careful not to get caught in the blast!
|
||||
Ammo: Missiles
|
||||
| **Polaric Energy Cannon** +
|
||||
image:../sprites/plasa0.png[Polaric Energy Cannon] |
|
||||
Energy
|
||||
| **SKAG 1337** | 7 | Experimental weapon that launches a energy ball that does a
|
||||
huge amount of damage, plus also damages other enemies in the vicinity.
|
||||
Slow to fire, but incredibly powerful. |
|
||||
6 | Produces a continuous stream of polaric energy
|
||||
projectiles which are very effective against higher-level monsters.
|
||||
Ammo: Energy
|
||||
| **SKAG 1337** +
|
||||
image:../sprites/bfuga0.png[SKAG 1337] |
|
||||
Energy
|
||||
7 | Experimental weapon that launches a energy ball that does a
|
||||
huge amount of damage, plus also damages other enemies in the vicinity.
|
||||
Slow to fire, but incredibly powerful. Ammo: Energy
|
||||
|==========================
|
||||
|
||||
Pressing the numbered key on the keyboard switches to the given weapon (if it
|
||||
|
@ -340,40 +343,40 @@ a very good idea to get your hands on a heavy armor vest if you can locate one.
|
|||
|
||||
You may also encounter any one of these special items while exploring:
|
||||
|
||||
[cols="2,1,5",width="80%",align="center",valign="middle"]
|
||||
[cols="1,2",width="90%",align="center",valign="middle"]
|
||||
|==========================
|
||||
| **Keys** |
|
||||
| **Keys** +
|
||||
image:../sprites/bkeya0.png[Blue Key]
|
||||
image:../sprites/bskua0.png[Blue Key]
|
||||
image:../sprites/rkeya0.png[Red Key]
|
||||
image:../sprites/ykeya0.png[Yellow Key] +
|
||||
image:../sprites/bskua0.png[Blue Key]
|
||||
image:../sprites/rskua0.png[Red Key]
|
||||
image:../sprites/ykeya0.png[Yellow Key]
|
||||
image:../sprites/yskua0.png[Yellow Key] |
|
||||
Allow you to open certain locked doors and activate locked switches.
|
||||
Usually essential to be able to progress, although they sometimes allow
|
||||
access to secret areas.
|
||||
| **Night Vision Goggles** |
|
||||
| **Night Vision Goggles** +
|
||||
image:../sprites/pvisa0.png[Night Vision Goggles] |
|
||||
Allow you to see in the dark for a limited time.
|
||||
| **Ultra-Overdrive Sphere** |
|
||||
| **Ultra-Overdrive Sphere** +
|
||||
image:../sprites/megaa0.png[Ultra-Overdrive Sphere] |
|
||||
Maxes you out to 200% health and armor.
|
||||
| **Tactical Survey Map** |
|
||||
| **Tactical Survey Map** +
|
||||
image:../sprites/pmapa0.png[Tactical Survey Map] |
|
||||
Unlocks all areas of the map, including some secret areas that may not be
|
||||
immediately visible.
|
||||
| **Hazard Suit** |
|
||||
| **Hazard Suit** +
|
||||
image:../sprites/suita0.png[Hazard Suit] |
|
||||
Protects you from the harmful radiation of damaging floors, for a limited
|
||||
time.
|
||||
| **Strength Power-Up** |
|
||||
| **Strength Power-Up** +
|
||||
image:../sprites/pstra0.png[Strength Power-Up] |
|
||||
Increases your health back to 100% and enhances your fists to 10x their
|
||||
normal damage, until the end of level.
|
||||
| **Stealth Sphere** |
|
||||
| **Stealth Sphere** +
|
||||
image:../sprites/pinsa0.png[Stealth Sphere] |
|
||||
Makes you almost invisible for a limited time.
|
||||
| **Invulnerability Sphere** |
|
||||
| **Invulnerability Sphere** +
|
||||
image:../sprites/pinva0.png[Invulnerability Sphere] |
|
||||
Makes you immune to all damage for a limited time.
|
||||
|==========================
|
||||
|
@ -405,73 +408,73 @@ The levels are filled with monsters who have no other goal apart from stopping
|
|||
you from completing your mission. Here’s a selection of some of these monsters
|
||||
who you can expect to encounter.
|
||||
|
||||
[frame="none",cols="2,6,3",valign="middle",grid="none",align="center",width="100%"]
|
||||
[frame="none",cols="2,1",valign="middle",grid="none",align="center",width="100%"]
|
||||
|==========================
|
||||
| **Zombie** |
|
||||
| **Zombie** +
|
||||
These undead creatures are armed with a pistol and intent on your destruction.
|
||||
Drops a clip of bullets when killed. |
|
||||
image:images/monster-zombie.png[Zombie,100,100,width=100%]
|
||||
| **Shotgun Zombie** |
|
||||
| **Shotgun Zombie** +
|
||||
These guys traded their pistol for a shotgun and pack far more of a punch.
|
||||
Drops a shotgun when killed. |
|
||||
image:images/monster-shotgun-zombie.png[Shotgun Zombie,100,100,width=100%]
|
||||
| **Minigun Zombie** |
|
||||
| **Minigun Zombie** +
|
||||
As soon as you’re in sight of one of these, he’ll lock on with his minigun and
|
||||
keep on firing until you’re dead. It’s best to take cover quickly or take him
|
||||
out. Drops a minigun when killed. |
|
||||
image:images/monster-minigun-zombie.png[Minigun Zombie,100,100,width=100%]
|
||||
| **Serpentipede** |
|
||||
| **Serpentipede** +
|
||||
Serpent footsoldiers of the alien invasion. Let them get close and they’ll
|
||||
tear you to shreds; at a distance they’ll instead rain down fireballs. |
|
||||
image:images/monster-serpentipede.png[Serpentipede,100,100,width=100%]
|
||||
| **Flesh Worm** |
|
||||
| **Flesh Worm** +
|
||||
Tough and fast-moving, these worms attack at close range and take several
|
||||
shotgun blasts to take down. It’s best to keep back. |
|
||||
image:images/monster-flesh-worm.png[Flesh Worm,100,100,width=100%]
|
||||
| **Stealth Worm** |
|
||||
| **Stealth Worm** +
|
||||
These flesh worm variants have been given stealth abilities which make them
|
||||
practically invisible. |
|
||||
image:images/monster-stealth-worm.png[Stealth Worm,100,100,width=100%]
|
||||
| **Hatchling** |
|
||||
| **Hatchling** +
|
||||
Floating alien larvae which charge from a distance. |
|
||||
image:images/monster-hatchling.png[hatchling,100,100,width=100%]
|
||||
| **Matribite** |
|
||||
| **Matribite** +
|
||||
The mother of the Hatchlings will ensure you always have more of her babies
|
||||
to deal with. |
|
||||
image:images/monster-matribite.png[matribite,100,100,width=100%]
|
||||
| **Trilobite** |
|
||||
| **Trilobite** +
|
||||
These flying orb-like creatures spit fireballs and bite if you get too
|
||||
close. |
|
||||
image:images/monster-trilobite.png[Trilobite,100,100,width=100%]
|
||||
| **Pain Bringer** |
|
||||
| **Pain Bringer** +
|
||||
100% muscle, these guys take at least three rocket blasts to take down, and
|
||||
while you’re trying they’ll shower you with energy projectiles. |
|
||||
image:images/monster-pain-bringer.png[Pain Bringer,100,100,width=100%]
|
||||
| **Pain Lord** |
|
||||
| **Pain Lord** +
|
||||
If the Pain Bringer wasn’t tough enough, this one will take five rocket
|
||||
blasts. |
|
||||
image:images/monster-pain-lord.png[Pain Lord,100,100,width=100%]
|
||||
| **Octaminator** |
|
||||
| **Octaminator** +
|
||||
Fast moving, tough, and fires homing missiles. Do not get into a boxing
|
||||
match with one of these guys. |
|
||||
image:images/monster-octaminator.png[Octaminator,100,100,width=100%]
|
||||
| **Necromancer** |
|
||||
| **Necromancer** +
|
||||
If he’s not setting you on fire, he’s undoing all your hard work by bringing
|
||||
his friends back from the dead. |
|
||||
image:images/monster-necromancer.png[Necromancer,100,100,width=100%]
|
||||
| **Combat Slug** |
|
||||
| **Combat Slug** +
|
||||
These genetically-engineered super-slugs have been fitted with long distance
|
||||
flame throwers, practically making them into living, slithering tanks. |
|
||||
image:images/monster-combat-slug.png[Combat Slug,100,100,width=100%]
|
||||
| **Technospider** |
|
||||
| **Technospider** +
|
||||
These spider creatures have been equipped with polaric energy cannons, making
|
||||
them a deadly challenge. |
|
||||
image:images/monster-technospider.png[Technospider,100,100,width=100%]
|
||||
| **Large Technospider** |
|
||||
| **Large Technospider** +
|
||||
This tank on legs is equipped with a rapid-fire minigun and will take a lot
|
||||
of effort to bring down. |
|
||||
image:images/monster-large-technospider.png[Large Technospider,100,100,width=100%]
|
||||
| **Assault Tripod** |
|
||||
| **Assault Tripod** +
|
||||
The ultimate blend of military technology and genetic engineering, these
|
||||
three-legged creatures are fast-moving, heavily armored and equipped with a
|
||||
missile launcher that you’ll want to avoid. |
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue