levels: improve Map26. (#894)

* levels: improve Map26.

Continuation of #893.

* levels: fix Map26 temple and lights.

The room is now symmetrical and it's the icon that's lit more than the altar behind it.

The cavern now has a visible light source to explain why it's not totally dark before the outer wall drops.

* map26: remove broken icon secret.

The sector is too thin for the "secret" to register for the game mechanics.
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mc776 2023-03-10 14:58:40 -08:00 committed by GitHub
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commit a3e6b35d2c
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