mirror of
https://github.com/freedoom/freedoom.git
synced 2025-08-30 08:16:54 -04:00
DM01 (Medium edit):
> Skag was not in the same angles as the destination of the stop, also the door for it was removed. > Reworked the west room making it more simple and real part of the action room. > Main outside room was decreased. > Removed unnecessary details on the map and enforced the theme in other rooms as well. > Rebalanced the weapon placement.
This commit is contained in:
parent
094a01b40a
commit
a403394a09
1 changed files with 0 additions and 0 deletions
BIN
levels/dm01.wad
BIN
levels/dm01.wad
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue