DM01 (Medium edit):

> Skag was not in the same angles as the destination of the stop, also the door for it was removed.
> Reworked the west room making it more simple and real part of the action room.
> Main outside room was decreased.
> Removed unnecessary details on the map and enforced the theme in other rooms as well.
> Rebalanced the weapon placement.
This commit is contained in:
xindage 2024-03-07 21:51:26 -03:00
parent 094a01b40a
commit a403394a09

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