levels: replace all {S,W,B}FALL textures

Replace all {S,W,B}FALL textures in the levels with their animated
equivalents, and remove {S,W,B}FALL from textures.cfg.

The {S,W,B}FALL were leftovers from when Freedoom had the goal of
being Boom-compatible instead of vanilla-compatible.

Also, rebuild these levels' nodes and reject tables with ZenNode.
This commit is contained in:
Kevin Caccamo 2017-12-23 01:36:30 -05:00 committed by NickZ
parent 3ad60ff9c8
commit a66ba0bba5
15 changed files with 0 additions and 7 deletions

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