mirror of
https://github.com/freedoom/freedoom.git
synced 2025-09-02 16:25:47 -04:00
levels: replace all {S,W,B}FALL textures
Replace all {S,W,B}FALL textures in the levels with their animated equivalents, and remove {S,W,B}FALL from textures.cfg. The {S,W,B}FALL were leftovers from when Freedoom had the goal of being Boom-compatible instead of vanilla-compatible. Also, rebuild these levels' nodes and reject tables with ZenNode.
This commit is contained in:
parent
3ad60ff9c8
commit
a66ba0bba5
15 changed files with 0 additions and 7 deletions
BIN
levels/c1m1.wad
BIN
levels/c1m1.wad
Binary file not shown.
BIN
levels/c1m9.wad
BIN
levels/c1m9.wad
Binary file not shown.
BIN
levels/c2m6.wad
BIN
levels/c2m6.wad
Binary file not shown.
BIN
levels/c2m7.wad
BIN
levels/c2m7.wad
Binary file not shown.
BIN
levels/c3m2.wad
BIN
levels/c3m2.wad
Binary file not shown.
BIN
levels/c3m9.wad
BIN
levels/c3m9.wad
Binary file not shown.
BIN
levels/c4m2.wad
BIN
levels/c4m2.wad
Binary file not shown.
BIN
levels/dm09.wad
BIN
levels/dm09.wad
Binary file not shown.
BIN
levels/map05.wad
BIN
levels/map05.wad
Binary file not shown.
BIN
levels/map10.wad
BIN
levels/map10.wad
Binary file not shown.
BIN
levels/map20.wad
BIN
levels/map20.wad
Binary file not shown.
BIN
levels/map23.wad
BIN
levels/map23.wad
Binary file not shown.
BIN
levels/map25.wad
BIN
levels/map25.wad
Binary file not shown.
BIN
levels/map27.wad
BIN
levels/map27.wad
Binary file not shown.
|
@ -1517,8 +1517,6 @@ SW2STONE 128 128
|
|||
|
||||
#endif
|
||||
|
||||
BFALL 64 128
|
||||
* BFALL1 0 0
|
||||
BFALL1 64 128
|
||||
* BFALL1 0 0
|
||||
BFALL2 64 128
|
||||
|
@ -1834,8 +1832,6 @@ WOODSKUL 64 128
|
|||
* WALL40_1 0 0
|
||||
* SW2_2 24 70
|
||||
; Missing waterfall textures:
|
||||
WFALL 64 128
|
||||
* WFALL1 0 0
|
||||
WFALL1 64 128
|
||||
* WFALL1 0 0
|
||||
WFALL2 64 128
|
||||
|
@ -2263,9 +2259,6 @@ REDWALL1 128 128
|
|||
* W15_5 64 0
|
||||
SHAWN2 64 128
|
||||
* AG128_1 0 0
|
||||
; fraggle 23/7/2002: added static SFALL texture
|
||||
SFALL 64 128
|
||||
* SFALL1 0 0
|
||||
SFALL1 64 128
|
||||
* SFALL1 0 0
|
||||
SFALL2 64 128
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue