mirror of
https://github.com/freedoom/freedoom.git
synced 2025-09-02 16:25:47 -04:00
levels: fixed errors in maps
map06: the spider mastermind wont shoot back, seems trapped on sector mismatch. FIXED, made spider platform larger. map10: fixed map with new ammo and monster arrangements and exit. map13: needs finished or replaced. Only added an exit, and made skill more sane. map14: needs most sectors unjoined. FIXED, maybe. Much more noticeable in coop with random sectors and HOM. map24: needs skill adjustment FIXED, Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
This commit is contained in:
parent
3b82923718
commit
aa29b8ae26
13 changed files with 4 additions and 4 deletions
|
@ -1 +1 @@
|
|||
mystic/map06.wad
|
||||
catoptromancy/map06.wad
|
Loading…
Add table
Add a link
Reference in a new issue