From af43d84b2c5c3aae7f252c6a0ddf9647e1dcf1cb Mon Sep 17 00:00:00 2001 From: Jon Dowland Date: Fri, 25 Aug 2006 12:34:14 +0000 Subject: [PATCH] a few more tweaks for revenant rocket remapping: change which caco projectile frame we use, map the explosion frames too (these were mislabelled as the mancubus projectile explosion frames -- it seems the mancubus just uses normal rocket explosion frames) --- buildcfg.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/buildcfg.txt b/buildcfg.txt index b24668d5..757fb3ea 100644 --- a/buildcfg.txt +++ b/buildcfg.txt @@ -1433,11 +1433,11 @@ FATBA2A8 = BAL1A0 FATBA3A7 = BAL1A0 FATBA4A6 = BAL1A0 FATBA5 9 = BAL1A0 -FATBB1 9 = BAL2A0 -FATBB2B8 = BAL2A0 -FATBB3B7 = BAL2A0 -FATBB4B6 = BAL2A0 -FATBB5 9 = BAL2A0 +FATBB1 9 = BAL2B0 +FATBB2B8 = BAL2B0 +FATBB3B7 = BAL2B0 +FATBB4B6 = BAL2B0 +FATBB5 9 = BAL2B0 FATTA1 39 60 ; mancubus FATTA2A8 39 61 FATTA3A7 38 60 @@ -1501,9 +1501,9 @@ FATTQ0 36 39 FATTR0 36 39 FATTS0 36 38 FATTT0 36 36 -FBXPA0 19 32 ; mancubus explosion -FBXPB0 19 31 -FBXPC0 22 35 +FBXPA0 = BAL2C0 ; revenant explosion +FBXPB0 = BAL1D0 +FBXPC0 = BAL1E0 FIREA0 21 54 ; archvile fire FIREB0 23 61 FIREC0 23 78