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manual: Add section on using the map.
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@ -401,7 +401,43 @@ image:images/monster-assault-tripod.png[Assault Tripod,100,100]
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=== Using the map
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TODO: Add section on using the map
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When exploring Freedoom's levels, it is sometimes possible to get lost,
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especially if the level is particularly large or complex. Fortunately, the
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map is available to help you find your way. Press the _Tab_ key during play to
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bring up the map.
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image::images/map.png[Map Screenshot,width="640",pdfwidth="70vw",align="center"]
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Your current position and orientation are shown by a white arrow.
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Areas of the map are usually color coded as follows:
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[frame="none",cols="1,4",valign="middle",align="center",width="60%"]
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|==========================
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| **Red** | Walls (or possibly secret doors)
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| **Yellow** | Changes in ceiling height, including doors.
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| **Brown** | Changes in floor height (eg. steps)
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| **Grey** | Undiscovered areas (not normally shown, but may be revealed
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if the _Tactical Survey Map_ item is discovered).
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|==========================
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While using the map, the game continues as normal, so it is wise to find a
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safe place before activating it, to avoid being ambushed by monsters. Normal
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controls continue to work as usual, but the following additional keys are
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available:
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[frame="none",cols="1,4",valign="middle",align="center",width="80%"]
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|==========================
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| **Tab** | Toggle Map
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| **-** | Zoom out
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| **+** | Zoom in
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| **0** | Maximum zoom out
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| **F** | Toggle whether the map follows the player. When disabled, the
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cursor keys can be used to pan the view of the map around independent of
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your current position.
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| **G** | Toggle map grid
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| **M** | Add a map bookmark at the current location.
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| **C** | Clear all bookmarks.
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|==========================
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=== Environmental Hazards
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