manual: Add section on using the map.

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Simon Howard 2019-08-17 04:06:50 +01:00
parent 0fdb42f176
commit b85334fb13
2 changed files with 37 additions and 1 deletions

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@ -401,7 +401,43 @@ image:images/monster-assault-tripod.png[Assault Tripod,100,100]
=== Using the map
TODO: Add section on using the map
When exploring Freedoom's levels, it is sometimes possible to get lost,
especially if the level is particularly large or complex. Fortunately, the
map is available to help you find your way. Press the _Tab_ key during play to
bring up the map.
image::images/map.png[Map Screenshot,width="640",pdfwidth="70vw",align="center"]
Your current position and orientation are shown by a white arrow.
Areas of the map are usually color coded as follows:
[frame="none",cols="1,4",valign="middle",align="center",width="60%"]
|==========================
| **Red** | Walls (or possibly secret doors)
| **Yellow** | Changes in ceiling height, including doors.
| **Brown** | Changes in floor height (eg. steps)
| **Grey** | Undiscovered areas (not normally shown, but may be revealed
if the _Tactical Survey Map_ item is discovered).
|==========================
While using the map, the game continues as normal, so it is wise to find a
safe place before activating it, to avoid being ambushed by monsters. Normal
controls continue to work as usual, but the following additional keys are
available:
[frame="none",cols="1,4",valign="middle",align="center",width="80%"]
|==========================
| **Tab** | Toggle Map
| **-** | Zoom out
| **+** | Zoom in
| **0** | Maximum zoom out
| **F** | Toggle whether the map follows the player. When disabled, the
cursor keys can be used to pan the view of the map around independent of
your current position.
| **G** | Toggle map grid
| **M** | Add a map bookmark at the current location.
| **C** | Clear all bookmarks.
|==========================
=== Environmental Hazards