diff --git a/manual/manual.adoc b/manual/manual.adoc index 7fd38285..85c4a23c 100644 --- a/manual/manual.adoc +++ b/manual/manual.adoc @@ -1,7 +1,9 @@ = Freedoom Manual // SPDX-License-Identifier: BSD-3-Clause -Welcome to Freedoom, a complete game that is free and open source software. +Welcome to Freedoom, a complete game that is +https://www.gnu.org/philosophy/free-sw.html[free] +and https://opensource.org/osd/[open source software]. Freedoom is made available under the modified BSD license, meaning that anyone is free to share it, modify it and reuse parts of it. @@ -690,15 +692,54 @@ number of cheats that you can turn to: <<< +== Freedoom is about freedom == + +When people hear about Freedoom, they often assume the name refers to price -- +that the project just aims to provide an alternative to Doom that can be +obtained for free. But this isn't the case. + +The word "free" has two different meanings in English. We say "free" to mean +that something costs nothing, but we also use it to refer to freedom -- like +"free speech" or "the free press". Freedoom is about the latter. That might +sound confusing. What does it mean? + +Imagine a world where artists could only buy paints from a single company. A +monopoly like that would mean paints would probably be more expensive, but the +price wouldn't be the main concern. The bigger issue would be the power that it +would grant to that company. The freedom of those artists to express themselves +would depend on the company supplying them their paints. + +For over 30 years now, the Doom modding community has produced thousands upon +thousands of levels, mods and even entirely new games built upon the original +Doom games. These are works of art and ought to be recognised as such. +https://www.youtube.com/watch?v=KxYND6K6u8w[Doom is an art scene]. +The raw material these works of art are made from is not paint or ink, but the +original game itself -- endlessly modified, reused and remixed into new +variations. + +The authors of Doom, id Software, have historically been very generous to the +Doom community. From the time of the game's release they went out of their way +to share technical details with fans, and they later released Doom's source +code under a free software license -- something that was unknown in the games +industry at the time and should be commended. But despite this benevolence, +they have always held a position of power. Today, rather than being a small +independent studio, they and the Doom franchise are owned by a large +multinational corporation. + +Everybody deserves to be able to experience the wonder that is Doom and take +part in its vibrant modding community that has endured for so many years. But +that community also deserves its freedom and independence. By providing a free +alternative that anyone can play, share, modify and reuse, we hope that's +something that Freedoom can help to provide. + == Contributing to Freedoom == -Freedoom is a -https://www.gnu.org/philosophy/free-sw.html[free content] -project contributed to by many users around the world. It is available as -both free in cost (free as in free beer) and in modification and -redistribution rights (free as in free speech) to end users, -provided that the original software license is included and/or -viewable by users of modified or redistributed versions. +Freedoom is a https://www.gnu.org/philosophy/free-sw.html[free content] +project contributed to by many users around the world. It is available as both +free in cost (free as in free beer) and in modification and redistribution +rights (free as in free speech) to end users, provided that the original +software license is included and/or viewable by users of modified or +redistributed versions. If you’d like to contribute to the Freedoom project, please check out the https://github.com/freedoom/freedoom[project’s page],