From be96abfdeec340931db4c51a03eefd68480392ab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Alexandre-Xavier=20Labont=C3=A9-Lamoureux?= Date: Sat, 14 Jun 2014 14:53:34 -0700 Subject: [PATCH] dm09: Make a door floor texture consisent with the exit sector Fixes #74 --- levels/rellik/dm09.wad | Bin 40935 -> 40935 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/levels/rellik/dm09.wad b/levels/rellik/dm09.wad index 25126cca19efa20e2794b0b97d20091face74048..f17a7ab3c7723ea69421230e1c6b9dc627c71fb4 100644 GIT binary patch delta 31 mcmaF9pXvF2rVTBVIGkNQeT?Ic7$)~jGGGQWHt(OL!3zM<$qV5C delta 31 ncmaF9pXvF2rVTBVINW^v{eukR4JY?ZGGI21H{85`k_ImT*R~8p