levels: Cleanup Eureka errors in E3MN levels

In levels/e3m*.wad files fix errors flagged by Eureka when F9 (Check /
ALL) is pressed. This is mostly missing textures and similar errors.
  E3M2  Remove unused texture on an animated switch
  E3M3  Split stuck easy medium worm into two worms
        Move a few stuck zombies apart
        Fix Medusa by changing WOOD1 to WOOD8
        Remove crusher linedef that did nothing
        Fix transparent wall by changing MIDGRATE to METAL
        Fix transparent wall by changing AQTRIM03 to AQRUST10
        Fix Missing textures
  E3M4  Fix ceiling below floor
        Delete doom cameras (#32000)
        Fix Medusa secret area with GSTGARG
        Fix Medusa red sound tunnel with ROCKRED2
  E3M5  Separated two pairs of stuck monsters
        Delete two DM starts to get down to ten
  E3M6  Fix mismatched sector by deleting extra linedef
  E3M7  Clear flag 25 on linedef behind player start
        Remove trilobite in the void
        Clear hovering Medusa texture in green walled lava pit
        Fix Medusa exit sign
        Clear unused tag in on linedef
        Clear unused tags in sectors
  E3M8  Set impassable on all outside walls
  E3M9  Clear unknown sector type 72
        Clear unknown linedef type 181 multiple places
        Clear unknown linedef type 160 in small triangular sector
        Fix Medusa by changing SKSPINE2 to SKSNAKE2
        Delete doom camera (#32000)
        Clear unused tags in sectors
This commit is contained in:
Steven Elliott 2022-10-30 15:16:22 -04:00
parent 7dcd5c4523
commit c781ad75ce
8 changed files with 0 additions and 0 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.