diff --git a/manual/images/scythe-map09.png b/manual/images/scythe-map09.png new file mode 100644 index 00000000..dfd4b93c Binary files /dev/null and b/manual/images/scythe-map09.png differ diff --git a/manual/manual.adoc b/manual/manual.adoc index 59733c93..8e9d946e 100644 --- a/manual/manual.adoc +++ b/manual/manual.adoc @@ -563,7 +563,55 @@ suggestions: [[wads]] == Playing with fan-made WADs and mods == -TODO: Write this section. +.Scythe MAP09 playing with Freedoom. +image::images/scythe-map09.png[Scythe MAP09,width="640",pdfwidth="70vw",align="center"] + +One of the nicest features of Freedoom is its compatibility with the +catalog of thousands of fan-made levels made for the classic _Doom_ games. +With some exceptions, most popular mods and levels for _Doom_ and _Doom II_ +can also be played with Freedoom. +The largest repository of _Doom_ mods is the idgames archive, and a +browsing interface for the archive +https://www.doomworld.com/idgames/[can be found on Doomworld]. + +Playing a `.wad` file is usually fairly simple. For mods designed for the +original _Doom_, use Freedoom: Phase 1 (`freedoom1.wad`); for others designed +for _Doom 2_ or _Final Doom_, use Freedoom: Phase 2 (`freedoom2.wad`). +If you're using the command line, use the `-file` parameter when you start the +game. For example, to load the file `scythe.wad`: + + my-favorite-port -iwad freedoom2.wad -file scythe.wad + +If you're not using the command line, you can try dragging and dropping the +`.wad` file onto the source port icon in your file manager -- several +source ports support this. + +=== Suggestions + +Over more than two decades, literally thousands of _Doom_ levels have been +made, and there are so many that it may seem difficult to know where to +start. The following are some suggestions for where to look for the best +content: + +* Doomworld's https://www.doomworld.com/10years/bestwads/[Top 100 WADs Of All Time] +was written in 2003 and aimed to list the best works from the first 10 +years of fan-made mods. It's still a great list of classic mods. + +* https://www.doomworld.com/cacowards/[The Cacowards] are Doomworld's +annual award ceremony that recognizes the best releases from the _Doom_ +community over the past year. This is a great way to find out about more +recent developments, including some of the more unusual mods that people +are releasing. + +* The Doom Wiki's https://doomwiki.org/wiki/List_of_notable_WADs[List of +notable WADs] contains a rather extensive list of fan-made WADs. The Doom +Wiki includes extensive information about such mods including screenshots, +maps and per-level statistics, so it's a useful entrypoint to discover +interesting mods. + +* Doomworld's interface to the idgames archive includes the ability to +list the https://www.doomworld.com/idgames/index.php?top[top levels] based +on five star rankings by visitors to the site. <<<