diff --git a/lumps/dehacked/dehacked.txt b/lumps/dehacked/dehacked.txt index 182d6b0d..fdc87857 100644 --- a/lumps/dehacked/dehacked.txt +++ b/lumps/dehacked/dehacked.txt @@ -156,20 +156,20 @@ STARTUP5======================================================================== #else STARTUP5============================================================================\nThis is Freedoom, the free content first person shooter.\n\nFreedoom is freely redistributable under the terms of the modified BSD\nlicense. Check out the Freedoom website for more information:\n\n https://freedoom.github.io/\n============================================================================ #endif -GOTARMOR = Equipped a force field vest. -GOTMEGA = Equipped the attuned force field armor. -GOTHTHBONUS = Consumed a health boost. -GOTARMBONUS = Equipped an armor boost. -GOTSTIM = Consumed a small health refill. -GOTMEDINEED = Consumed a large health refill. Not dead yet! -GOTMEDIKIT = Consumed a large health refill. +GOTARMOR = Put on a force field vest. +GOTMEGA = Put on the attuned force field armor! +GOTHTHBONUS = Health boosted! +GOTARMBONUS = Armor boosted! +GOTSTIM = Took a health refill. +GOTMEDINEED = Took a large health refill. Never give up! +GOTMEDIKIT = Took a large health refill. GOTSUPER = Ectoplasmic surge! -GOTBLUECARD = Secured the blue passcard! -GOTYELWCARD = Secured the yellow passcard! -GOTREDCARD = Secured the red passcard! -GOTBLUESKUL = Secured the blue skeleton key! -GOTYELWSKUL = Secured the yellow skeleton key! -GOTREDSKULL = Secured the red skeleton key! +GOTBLUECARD = Blue passcard secured! +GOTYELWCARD = Yellow passcard secured! +GOTREDCARD = Red passcard secured! +GOTBLUESKUL = Blue skeleton key secured! +GOTYELWSKUL = Yellow skeleton key secured! +GOTREDSKULL = Red skeleton key secured! GOTINVUL = Vanguard of the gods! GOTBERSERK = Smash them to pieces! GOTINVIS = Invisibility! @@ -177,14 +177,14 @@ GOTSUIT = Rescue operations suit. GOTMAP = Area survey map. GOTVISOR = Low-light goggles. GOTMSPHERE = Negentropic surge! -GOTCLIP = Acquired a bullet clip. -GOTCLIPBOX = Acquired a case of bullets. -GOTROCKET = Acquired a missile. -GOTROCKBOX = Acquired a crate of missiles. -GOTCELL = Acquired a small energy recharge. -GOTCELLBOX = Acquired a large energy recharge. -GOTSHELLS = Acquired some shotgun shells. -GOTSHELLBOX = Acquired a box of shotgun shells. +GOTCLIP = Picked up some bullets. +GOTCLIPBOX = Picked up a case of bullets. +GOTROCKET = Picked up a missile. +GOTROCKBOX = Picked up a crate of missiles. +GOTCELL = Picked up an energy recharge. +GOTCELLBOX = Picked up a large energy recharge. +GOTSHELLS = Picked up some shotgun shells. +GOTSHELLBOX = Picked up a box of shotgun shells. GOTBACKPACK = A backpack for all your ammo storage needs! GOTBFG9000 = Got the SKAG 1337... time to kick some ass! GOTCHAINGUN = Got the minigun! @@ -201,19 +201,19 @@ TAG_ROCKETLAUNCHER = missile launcher TAG_PLASMARIFLE = polaric energy weapon TAG_SHOTGUN = pump-action shotgun TAG_SUPERSHOTGUN = double-barrelled shotgun -PD_BLUEO = This object requires a blue key. -PD_REDO = This object requires a red key. -PD_YELLOWO = This object requires a yellow key. -PD_BLUEK = This door requires a blue key. -PD_REDK = This door requires a red key. -PD_YELLOWK = This door requires a yellow key. -PD_BLUEC = This door requires the blue passcard. -PD_REDC = This door requires the red passcard. -PD_YELLOWC = This door requires the yellow passcard. -PD_BLUES = This door requires the blue skeleton key. -PD_REDS = This door requires the red skeleton key. -PD_YELLOWS = This door requires the yellow skeleton key. -PD_ANY = This door requires any key. +PD_BLUEO = Blue key needed. +PD_REDO = Red key needed. +PD_YELLOWO = Yellow key needed. +PD_BLUEK = Blue key needed for this door. +PD_REDK = Red key needed for this door. +PD_YELLOWK = Yellow key needed for this door. +PD_BLUEC = Blue passcard needed for this door. +PD_REDC = Red passcard needed for this door. +PD_YELLOWC = Yellow passcard needed for this door. +PD_BLUES = Blue skeleton key needed for this door. +PD_REDS = Red skeleton key needed for this door. +PD_YELLOWS = Yellow skeleton key needed for this door. +PD_ANY = Any key will open this door. PD_ALL3 = This door requires all three keys. PD_ALL6 = This door requires all six keys! HUSTR_E1M1 = E1M1: Outer Prison