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DM14 (Medium edit):
> Theme reinforced, and increased the general flow of the map. > Changed the ceiling in the southeast to match its neighbors. > Shield was moved slightly inside to the playable area; it was easy to fail picking it up. > Removed unnecessary vertices, details, and all unused texture alignments. > Noticeably changed the layout of the ground level to be less frustrating in certain spots. > Plasma switch removed; it was just a waste of time. > Slightly increased the size of the map to compensate for the changes.
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