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https://github.com/freedoom/freedoom.git
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Bump version to 0.13.0
This includes all places that the version appears as well as a new "NEWS" section with the new changes.
This commit is contained in:
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5 changed files with 78 additions and 29 deletions
2
Makefile
2
Makefile
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# SPDX-License-Identifier: BSD-3-Clause
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VERSION=$(shell git describe --abbrev=8 --dirty 2>/dev/null || echo v0.12.1)
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VERSION=$(shell git describe --abbrev=8 --dirty 2>/dev/null || echo v0.13.0-unknown)
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WADS=wads
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ASCIIDOC=asciidoc
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ADOCOPTS=--backend=html5 --conf-file=.adoc-layout.conf
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54
NEWS.adoc
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NEWS.adoc
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= Freedoom project news
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== HEAD
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=== Graphics
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* New ESPI* textures are included as an alternative to the STAR*
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textures. These are named after and in honor of Esa Repo (Espi).
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== 0.13.0 (2024-01-29)
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=== General
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* Improved vanilla compatibility.
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** Boom features removed.
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** Hall of mirrors greatly reduced.
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** Visplane overflows fixed.
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** Savegame buffer overflow errors remain.
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=== Levels
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* Relevant Eureka warnings fixed.
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* New levels E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07, MAP21 and MAP27.
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* Various level renames.
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* Numerous vanilla fixes and aesthetic modernizations.
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* Fixed and standardized secret exits.
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=== Manual
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* French and Spanish translations.
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* Sections added to highlight project mandate and additional accessibility options.
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=== Misc
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* Adds automatic labeling to pull requests.
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=== Monsters
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* New minigunner.
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* The hatchling, which replaces the deadflare.
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* The matribite, which replaces the summoner.
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=== Music
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* Lots of new music including most of FreeDM music.
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=== Sounds
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* New boss brain sounds.
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=== Visuals
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* Colorblind-friendly keys and key indicators.
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* Various revisions to sprites and textures.
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* Improved kerning for menu text.
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=== Weapons
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* Improved weapon sprites generally.
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* SSG replacement restored to updated take on older version.
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* Revised polaric energy weapon.
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* Double-barreled shotgun flash timing bug fixed in built-in DeHackEd.
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=== Textures
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* Esa Repo (Espi)'s old STAR* textures are now included under ESPI*.
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* A STARBR1 texture is now included as a counterpart to STARBR2.
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* Numerous additional grey and METAL2-based textures also available.
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* Boss brain wall found to have Hexen resources and was re-done.
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* Wolfenstein replacements completely redone, designed to work as
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seamlessly with other textures as possible. A few are also added.
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== 0.12.1 (2019-10-22)
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=== General
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15
dist/io.github.freedoom.FreeDM.metainfo.xml
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dist/io.github.freedoom.FreeDM.metainfo.xml
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</content_rating>
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<screenshots>
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<screenshot type="default">
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<image>https://freedoom.github.io/img/screenshots/freedm-0.12_02.webp</image>
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<caption>DM21: Fourplay</caption>
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<image>https://freedoom.github.io/img/screenshots/freedm-gzdoom-dm01-banner-0.13.0.png</image>
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<caption>DM01: Tech Test</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/freedm-0.12_03.webp</image>
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<image>https://freedoom.github.io/img/screenshots/freedm-gzdoom-dm06-exit-0.13.0.png</image>
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<caption>DM06: Temple of Ammon</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/freedm-0.12_06.webp</image>
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<caption>DM18: Deserted Courtyard</caption>
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<image>https://freedoom.github.io/img/screenshots/freedm-gzdoom-dm21-banner-0.13.0.png</image>
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<caption>DM21: Refinery</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/freedm-0.12_08.webp</image>
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<caption>DM09: Industrial Outland</caption>
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<image>https://freedoom.github.io/img/screenshots/freedm-gzdoom-dm22-corner-0.13.0.png</image>
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<caption>DM22: Fourplay</caption>
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</screenshot>
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</screenshots>
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<releases>
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<release version="0.13.0" date="2024-01-29"></release>
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<release version="0.12.1" date="2019-10-22"></release>
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<release version="0.12.0" date="2019-10-10"></release>
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<release version="0.11.3" date="2017-07-18"></release>
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17
dist/io.github.freedoom.Phase1.metainfo.xml
vendored
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dist/io.github.freedoom.Phase1.metainfo.xml
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</content_rating>
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<screenshots>
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<screenshot type="default">
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<image>https://freedoom.github.io/img/screenshots/phase1-0.12_01.webp</image>
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<caption>C1M4: Supply Depot</caption>
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<image>https://freedoom.github.io/img/screenshots/phase1-gzdoom-e1m6-upstairs-0.13.0.png</image>
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<caption>E1M6: Training Facility</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase1-0.12_04.webp</image>
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<caption>C2M3: Archaelogy Site</caption>
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<image>https://freedoom.github.io/img/screenshots/phase1-gzdoom-e2m8-tripods-0.13.0.png</image>
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<caption>E2M8: Containment Cell</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase1-0.12_05.webp</image>
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<caption>C3M3: Derelict Temple</caption>
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<image>https://freedoom.github.io/img/screenshots/phase1-gzdoom-e3m1-trilobites-worms-0.13.0.png</image>
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<caption>E3M1: Land of the Lost</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase1-0.12_08.webp</image>
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<caption>C4M6: Command Center</caption>
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<image>https://freedoom.github.io/img/screenshots/phase1-gzdoom-e3m3-pain-lord-0.13.0.png</image>
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<caption>E3M3: Sacrificial Bastion</caption>
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</screenshot>
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</screenshots>
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<releases>
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<release version="0.13.0" date="2024-01-29"></release>
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<release version="0.12.1" date="2019-10-22"></release>
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<release version="0.12.0" date="2019-10-10"></release>
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<release version="0.11.3" date="2017-07-18"></release>
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19
dist/io.github.freedoom.Phase2.metainfo.xml
vendored
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dist/io.github.freedoom.Phase2.metainfo.xml
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</content_rating>
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<screenshots>
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<screenshot type="default">
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<image>https://freedoom.github.io/img/screenshots/phase2-0.12_01.webp</image>
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<caption>MAP18: Aquatics Lab</caption>
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<image>https://freedoom.github.io/img/screenshots/phase2-gzdoom-map05-shotgun-zombies-0.13.0.png</image>
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<caption>MAP05: Sludge Burrow</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase2-0.12_04.webp</image>
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<caption>MAP10: Deadly Outlands</caption>
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<image>https://freedoom.github.io/img/screenshots/phase2-gzdoom-map11-serpentipede-0.13.0.png</image>
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<caption>MAP11: Whiplash</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase2-0.12_05.webp</image>
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<caption>MAP02: Filtration Tunnels</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase2-0.12_07.webp</image>
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<image>https://freedoom.github.io/img/screenshots/phase2-gzdoom-map26-mushrooms-0.13.0.png</image>
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<caption>MAP26: Dark Depths</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase2-gzdoom-map32-matribite-hatchling-0.13.0.png</image>
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<caption>MAP32: Not Sure</caption>
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</screenshot>
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</screenshots>
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<releases>
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<release version="0.13.0" date="2024-01-29"></release>
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<release version="0.12.1" date="2019-10-22"></release>
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<release version="0.12.0" date="2019-10-10"></release>
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<release version="0.11.3" date="2017-07-18"></release>
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