diff --git a/BUILD-SYSTEM b/BUILD-SYSTEM index 5dcbda7c..c0cb2ca3 100644 --- a/BUILD-SYSTEM +++ b/BUILD-SYSTEM @@ -13,7 +13,7 @@ build system is more complicated than a "normal" deutex build would otherwise be. A top-level +Makefile+ controls the build system and executes the -appopriate commands to generate the output WAD files. Various +appropriate commands to generate the output WAD files. Various intermediate files are generated in the process by scripts. The following diagram illustrates the process: @@ -232,7 +232,7 @@ directories to generate the WAD: * +levels+ : The levels. Files are named eg. map01.wad or e1m1.wad for Doom II and Doom I levels, with FreeDM levels named eg. dm01.wad. - * +lumps+ : Miscellaenous lumps. + * +lumps+ : Miscellaneous lumps. * +musics+ : Music files, in MUS or MIDI format. * +patches+ : Patch graphics that are used to compose wall textures. * +sounds+ : Sound effects, in WAV format. @@ -240,7 +240,7 @@ directories to generate the WAD: weapons, decorations, etc.) * +textures+ : Texture definitions. -=== Idiosynchrosies +=== Idiosyncrasies deutex is an old tool and has various quirks that must be worked around. Some of them are listed here. diff --git a/README b/README index 793c32f9..3c2b8655 100644 --- a/README +++ b/README @@ -96,9 +96,9 @@ It is sensible to also heed the following guidelines: like a mess). They cannot use the Doom font. * Textures should be the same dimensions as the originals. They should be similar but not identical (to avoid IP infringement) -- - in fact, they shuold be as different as possible while keeping to + in fact, they should be as different as possible while keeping to the general theme of the texture. As mentioned above, try to make - a concious effort to make the textures visibly different from the + a conscious effort to make the textures visibly different from the originals. Critically, the textures should tile in the same way as the originals. * Some textures contain the letters UAC or references to UAC; this is @@ -147,7 +147,7 @@ example, explaining what part of the map was broken). See commit 49dc6ca861d4b85ca16b219941ecb86d3e172ac1 for an example. Sign your comments with +git commit -s+, these leaves a trail of whose hands a commit went through and could be useful for some purposes; git alone can -give an indication of up to two people, however the AUTHOR/COMMITER +give an indication of up to two people, however the AUTHOR/COMMITTER fields are not quite reliable or flexible enough for the same information.