Merge pull request #1411 from freedoom/fragglet-patch-1

README: Remove outdated paragraph
This commit is contained in:
Xindage 2024-08-21 19:25:48 -03:00 committed by GitHub
commit db1418e1e3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -154,9 +154,6 @@ It is sensible to also heed the following guidelines:
engines, especially those that use hardware accelerated rendering,
may not render it properly. Examples of tricks to avoid include
those used to simulate 3D bridges and “deep water” effects.
* While unrestricted by limits, do not make excessively complicated
scenes. It is desirable that _Freedoom_ levels should be playable
on low-powered hardware, such as phones and old computers.
* Test your levels in https://www.chocolate-doom.org/[Chocolate
Doom] to make sure that vanilla compatibility is maintained. This
is an engine with strict adherence to vanilla Doom limits and