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textures: Add textures.cfg as make dependency.
If textures.cfg changes, rebuild all texture lumps.
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parent
085ced2434
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ddbd396688
1 changed files with 3 additions and 3 deletions
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@ -3,7 +3,7 @@ CPP=../../scripts/simplecpp
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all: phase1/texture1.lmp phase2/texture1.lmp freedm/texture1.lmp
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phase1/texture1.lmp:
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phase1/texture1.lmp: textures.cfg
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$(CPP) -DDOOM1 -DULTDOOM < textures.cfg | \
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./build-textures -compat_texture1=doom1/texture1.txt \
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-compat_texture2=doom1/texture2.txt \
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@ -13,7 +13,7 @@ phase1/texture1.lmp:
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-output_pnames=phase1/pnames.lmp \
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-output_pnames_txt=phase1/pnames.txt
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phase2/texture1.lmp:
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phase2/texture1.lmp: textures.cfg
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$(CPP) -DDOOM1 -DDOOM2 < textures.cfg | \
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./build-textures -compat_texture1=doom2/texture1.txt \
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-compat_pnames=doom2/pnames.txt \
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@ -21,7 +21,7 @@ phase2/texture1.lmp:
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-output_pnames=phase2/pnames.lmp \
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-output_pnames_txt=phase2/pnames.txt
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freedm/texture1.lmp:
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freedm/texture1.lmp: textures.cfg
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$(CPP) -DDOOM1 -DDOOM2 -DFREEDM < textures.cfg | \
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./build-textures -compat_texture1=doom2/texture1.txt \
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-compat_pnames=doom2/pnames.txt \
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