sprites: make armor bonuses red instead of green. (#861)

They used to be red a long time ago and GZDoom's lights definitions still use red for them.

This works because Freedoom's MegaArmor is also red, which gives us this natural color coding that red = get armor above 100.
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mc776 2023-02-19 14:40:41 -08:00 committed by GitHub
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