From e045d5c4c1ca657e7d45457c07c36fe1234edb86 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Tue, 27 Aug 2019 04:08:17 +0100 Subject: [PATCH] manual: Add page breaks between top-level sections. --- manual/manual.adoc | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/manual/manual.adoc b/manual/manual.adoc index 2accb7bf..59733c93 100644 --- a/manual/manual.adoc +++ b/manual/manual.adoc @@ -36,6 +36,8 @@ chapters of eight levels each, while _Phase 2_ is a single, 30 level campaign. This gives 62 levels to play through, and there are also secret levels -- if you can discover how to reach them. +<<< + [[menus]] == Using the Freedoom Menus @@ -156,6 +158,8 @@ messages shown when you collect an item. | **F11** | Brightness | Toggle the on-screen brightness level. |========================== +<<< + == How to Play image::images/c5m1-sshot.png[Freedoom Screenshot,width="640",pdfwidth="70vw",align="center"] @@ -554,20 +558,28 @@ suggestions: Be aware though, that a monster cannot be injured by a projectile launched by another of the same species. +<<< + [[wads]] == Playing with fan-made WADs and mods == TODO: Write this section. +<<< + == Contributing to Freedoom == TODO: Write this section. +<<< + [[reusing]] == Reusing portions of Freedoom == TODO: Write this section. +<<< + == Cheats == If you're finding the game too difficult, you can always try playing at