From e0f21a1fc8a66d0f921c42cb16d7170b6f90cf7b Mon Sep 17 00:00:00 2001 From: mc776 <24984517+mc776@users.noreply.github.com> Date: Fri, 9 Feb 2024 08:33:39 -0800 Subject: [PATCH] textures: add tileable TEKWALL3 variant. (#1316) 128x128 and should align more or less without glaring seams with either itself or TEKWALL1. --- lumps/textures/textures.cfg | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/lumps/textures/textures.cfg b/lumps/textures/textures.cfg index fb734421..51c2a11b 100644 --- a/lumps/textures/textures.cfg +++ b/lumps/textures/textures.cfg @@ -3610,9 +3610,6 @@ ESPIG3 128 128 BIGDOR6A 128 128 ; BIGDOOR6 in 128x128. * BROWN4 0 0 -BRICK13A 64 128 -* RW41_1A 0 0 - DOOR3L 64 72 ; DOOR3 backwards. * DOOR2_5L 0 0 @@ -3621,6 +3618,14 @@ BROVINE3 256 128 ; Another Brovine, using the real brown halls. * WALL62_1 128 0 * W107_1 0 0 +TEKWALL7 128 128 ; TEKWALL3 in 128x128. +* W17_1 0 0 +* W17_1 0 16 +* W17_1 -127 16 + +BRICK13A 64 128 ; SLIME13A (old slime bricks) as a wall. +* RW41_1A 0 0 + SKSNAKE3 64 128 * SNAK5_1 0 0 SKSNAKE4 64 128