de-symlinkify: fraggle

This commit is contained in:
Mike Swanson 2015-12-16 23:47:46 -08:00
parent 9a479cae22
commit e17a34d9ea
95 changed files with 963 additions and 1043 deletions

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fraggle/pfubanim1.gif

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fraggle/pfubanim2.gif

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fraggle/pfubanim1.gif

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fraggle/pfubanim2.gif

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fraggle/pfubanim1.gif

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fraggle/pfubanim2.gif

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fraggle/pfubanim1.gif

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fraggle/endpic.gif

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These are stopgap endgame screens created from screenshots of the last
levels of each episode.
VICTORY2: screenshot from E2M8 showing killed boss monster. I took this
screenshot with the full brightness cheat on and "artificially"
darkened it afterwards.
PFUB1/2: screenshot from E3M8 showing killed boss monster. I took this
in PrBoom+ at 640x480, then cropped it down into two 320x200 images
that seamlessly scroll together. The marine sprite was added in
afterwards.
ENDPIC: screenshot from E4M8 showing killed boss monsters.
All screenshots were taken with the game running in 640x480, and were
resized to 640x400 to take into account Doom's aspect ratio issues.

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fraggle/pfub1.gif

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fraggle/pfub2.gif

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fraggle/stcdrom.gif

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fraggle/stdisk.gif

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@ -49,7 +49,7 @@ $(TEXTGEN_GRAPHICS): graphics.stamp
$(MAKE) data.stamp; \
fi
graphics.stamp: config.py fontchars ../../lumps/fraggle/freedoom.bex
graphics.stamp: config.py fontchars ../../lumps/dehacked.lmp
@rm -f graphics.tmp
@touch graphics.tmp
./textgen

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fraggle/victory2.gif

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