graphics: tweaks on freedoom guy standard HUD face

Doom engines stretch the the images with 20% extra height. This,
together with the already slim jaw and sharp chin in the face of the
freedoom guy, makes it look very juvenile, stretched.

This change tweaks the face images to have a thicker jaw and a more mature
look. It also tweaks the lip position a bit and reduces the excessively
dark outline along the chin.
This commit is contained in:
Fernando Carmona Varo 2018-05-19 13:47:44 +02:00
parent 227ec720e6
commit e70639cc39
9 changed files with 0 additions and 0 deletions

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