levels: rename e*.wad to c*.wad in Phase 1

We're calling these chapters now instead of episodes, let's reflect
that.  Sorry if anyone gets confused at first :P
This commit is contained in:
Mike Swanson 2014-10-13 21:56:29 -07:00
parent 94f9e2078f
commit e8a434dc19
89 changed files with 104 additions and 104 deletions

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@ -54,42 +54,42 @@
[levels]
#ifndef DOOM2
E1M1
E1M2
E1M3
E1M4
E1M5
E1M6
E1M7
E1M8
E1M9
E2M1
E2M2
E2M3
E2M4
E2M5
E2M6
E2M7
E2M8
E2M9
E3M1
E3M2
E3M3
E3M4
E3M5
E3M6
E3M7
E3M8
E3M9
E4M1
E4M2
E4M3
E4M4
E4M5
E4M6
E4M7
E4M8
E4M9
E1M1 = c1m1
E1M2 = c1m2
E1M3 = c1m3
E1M4 = c1m4
E1M5 = c1m5
E1M6 = c1m6
E1M7 = c1m7
E1M8 = c1m8
E1M9 = c1m9
E2M1 = c2m1
E2M2 = c2m2
E2M3 = c2m3
E2M4 = c2m4
E2M5 = c2m5
E2M6 = c2m6
E2M7 = c2m7
E2M8 = c2m8
E2M9 = c2m9
E3M1 = c3m1
E3M2 = c3m2
E3M3 = c3m3
E3M4 = c3m4
E3M5 = c3m5
E3M6 = c3m6
E3M7 = c3m7
E3M8 = c3m8
E3M9 = c3m9
E4M1 = c4m1
E4M2 = c4m2
E4M3 = c4m3
E4M4 = c4m4
E4M5 = c4m5
E4M6 = c4m6
E4M7 = c4m7
E4M8 = c4m8
E4M9 = c4m9
#else /* #ifndef DOOM2 */

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levels/c1m1.wad Symbolic link
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jond/c1m1.wad

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levels/c1m2.wad Symbolic link
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acc/acc_c1m2.wad

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levels/c1m3.wad Symbolic link
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paar/c1m3.wad

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levels/c1m4.wad Symbolic link
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geekmarine/c1m4.wad

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levels/c1m5.wad Symbolic link
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zok/c1m5.wad

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levels/c1m6.wad Symbolic link
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protox/c1m6.wad

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levels/c1m8.wad Symbolic link
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protox/c1m8.wad

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levels/c1m9.wad Symbolic link
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protox/c1m9.wad

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levels/c2m1.wad Symbolic link
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protox/c2m1.wad

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levels/c2m3.wad Symbolic link
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protox/c2m3.wad

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levels/c2m4.wad Symbolic link
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catoptromancy/cw_c2m4.wad

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levels/c2m5.wad Symbolic link
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zok/c2m5.wad

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levels/c2m8.wad Symbolic link
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protox/c2m8.wad

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levels/c2m9.wad Symbolic link
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protox/c2m9.wad

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levels/c3m1.wad Symbolic link
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sargebaldy/c3m1.wad

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levels/c3m4.wad Symbolic link
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sgtcrispy/c3m4.wad

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levels/c3m6.wad Symbolic link
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archfile/FreeC3M6.wad

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levels/c3m8.wad Symbolic link
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torn/fdc3m8.wad

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levels/c4m1.wad Symbolic link
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dbimpact/c4m1.wad

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levels/c4m2.wad Symbolic link
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dbimpact/c4m2.wad

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levels/c4m3.wad Symbolic link
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dbimpact/c4m3.wad

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levels/c4m4.wad Symbolic link
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dbimpact/c4m4.wad

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levels/c4m5.wad Symbolic link
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dbimpact/c4m5.wad

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levels/c4m6.wad Symbolic link
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dbimpact/c4m6.wad

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levels/c4m7.wad Symbolic link
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dbimpact/c4m7.wad

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levels/c4m8.wad Symbolic link
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dbimpact/c4m8.wad

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levels/c4m9.wad Symbolic link
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dbimpact/c4m9.wad

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jond/e1m1.wad

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acc/acc_e1m2.wad

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paar/e1m3.wad

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geekmarine/e1m4.wad

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zok/e1m5.wad

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protox/e1m6.wad

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protox/e1m8.wad

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protox/e1m9.wad

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protox/e2m1.wad

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protox/e2m3.wad

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catoptromancy/cw_e2m4.wad

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zok/e2m5.wad

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protox/e2m8.wad

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protox/e2m9.wad

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sargebaldy/e3m1.wad

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sgtcrispy/e3m4.wad

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archfile/FreeE3M6.wad

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torn/fde3m8.wad

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dbimpact/e4m1.wad

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dbimpact/e4m2.wad

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dbimpact/e4m3.wad

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dbimpact/e4m4.wad

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dbimpact/e4m5.wad

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dbimpact/e4m6.wad

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dbimpact/e4m7.wad

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dbimpact/e4m8.wad

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dbimpact/e4m9.wad

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@ -314,10 +314,10 @@ NIGHTMARE = this is the highest skill level.\n\
#HUSTR_TALKTOSELF5
#HUSTR_MESSAGESENT
# For FreeDM we shouldn't be seeing these...
E1TEXT = You've finished episode 1!
E2TEXT = You've finished episode 2!
E3TEXT = You've finished episode 3!
E4TEXT = You've finished episode 4!
E1TEXT = You've finished chapter 1!
E2TEXT = You've finished chapter 2!
E3TEXT = You've finished chapter 3!
E4TEXT = You've finished chapter 4!
# After MAP06, before MAP07:
C1TEXT = You're playing FreeDM, the Freedoom\n\
deathmatch spinoff project.\n\n\

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@ -129,42 +129,42 @@ PD_YELLOWS = this door requires the yellow skeleton key.
PD_ANY = this door requires any key.
PD_ALL3 = this door requires all three keys.
PD_ALL6 = this door requires all six keys and passcards!
HUSTR_E1M1 = E1M1: Starport
HUSTR_E1M2 = E1M2: Communications Center
HUSTR_E1M3 = E1M3: Waste Disposal
HUSTR_E1M4 = E1M4: Supply Depot
HUSTR_E1M5 = E1M5: Control Center
HUSTR_E1M6 = E1M6: Training Center
HUSTR_E1M7 = E1M7: Research Labs
HUSTR_E1M8 = E1M8: Quarry
HUSTR_E1M9 = E1M9: Armory
HUSTR_E2M1 = E2M1: Ruins
HUSTR_E2M2 = E2M2: Power Plant
HUSTR_E2M3 = E2M3
HUSTR_E2M4 = E2M4: Sample Holding Center
HUSTR_E2M5 = E2M5: Fortress 31
HUSTR_E2M6 = E2M6
HUSTR_E2M7 = E2M7
HUSTR_E2M8 = E2M8: Containment Center
HUSTR_E2M9 = E2M9
HUSTR_E3M1 = E3M1: Land of the Lost
HUSTR_E3M2 = E3M2: Infernal Caverns
HUSTR_E3M3 = E3M3
HUSTR_E3M4 = E3M4
HUSTR_E3M5 = E3M5
HUSTR_E3M6 = E3M6: Igneous Intrusion
HUSTR_E3M7 = E3M7
HUSTR_E3M8 = E3M8: The Lair
HUSTR_E3M9 = E3M9
HUSTR_E4M1 = E4M1: Maintenance Area
HUSTR_E4M2 = E4M2: Research Complex
HUSTR_E4M3 = E4M3: Central Computing
HUSTR_E4M4 = E4M4: Hydroponic Facility
HUSTR_E4M5 = E4M5: Engineering Station
HUSTR_E4M6 = E4M6: Command Center
HUSTR_E4M7 = E4M7: Waste Treatment
HUSTR_E4M8 = E4M8: Launch Bay
HUSTR_E4M9 = E4M9: Operations
HUSTR_E1M1 = C1M1: Starport
HUSTR_E1M2 = C1M2: Communications Center
HUSTR_E1M3 = C1M3: Waste Disposal
HUSTR_E1M4 = C1M4: Supply Depot
HUSTR_E1M5 = C1M5: Control Center
HUSTR_E1M6 = C1M6: Training Center
HUSTR_E1M7 = C1M7: Research Labs
HUSTR_E1M8 = C1M8: Quarry
HUSTR_E1M9 = C1M9: Armory
HUSTR_E2M1 = C2M1: Ruins
HUSTR_E2M2 = C2M2: Power Plant
HUSTR_E2M3 = C2M3
HUSTR_E2M4 = C2M4: Sample Holding Center
HUSTR_E2M5 = C2M5: Fortress 31
HUSTR_E2M6 = C2M6
HUSTR_E2M7 = C2M7
HUSTR_E2M8 = C2M8: Containment Center
HUSTR_E2M9 = C2M9
HUSTR_E3M1 = C3M1: Land of the Lost
HUSTR_E3M2 = C3M2: Infernal Caverns
HUSTR_E3M3 = C3M3
HUSTR_E3M4 = C3M4
HUSTR_E3M5 = C3M5
HUSTR_E3M6 = C3M6: Igneous Intrusion
HUSTR_E3M7 = C3M7
HUSTR_E3M8 = C3M8: The Lair
HUSTR_E3M9 = C3M9
HUSTR_E4M1 = C4M1: Maintenance Area
HUSTR_E4M2 = C4M2: Research Complex
HUSTR_E4M3 = C4M3: Central Computing
HUSTR_E4M4 = C4M4: Hydroponic Facility
HUSTR_E4M5 = C4M5: Engineering Station
HUSTR_E4M6 = C4M6: Command Center
HUSTR_E4M7 = C4M7: Waste Treatment
HUSTR_E4M8 = C4M8: Launch Bay
HUSTR_E4M9 = C4M9: Operations
CC_ZOMBIE = zombie
CC_SHOTGUN = shotgun zombie
CC_HEAVY = minigun zombie
@ -317,7 +317,7 @@ NIGHTMARE = this is the highest skill level.\n\
#HUSTR_TALKTOSELF4
#HUSTR_TALKTOSELF5
#HUSTR_MESSAGESENT
# Temporary end-of-episode texts. Please replace them.
# Temporary end-of-chapter texts. Please replace them.
E1TEXT = You've completed chapter 1!!\n\n\
But your work isn't done yet.\n\n\
There are more monsters still to kill.\n\n\