levels: rename e*.wad to c*.wad in Phase 1

We're calling these chapters now instead of episodes, let's reflect
that.  Sorry if anyone gets confused at first :P
This commit is contained in:
Mike Swanson 2014-10-13 21:56:29 -07:00
parent 94f9e2078f
commit e8a434dc19
89 changed files with 104 additions and 104 deletions

View file

@ -314,10 +314,10 @@ NIGHTMARE = this is the highest skill level.\n\
#HUSTR_TALKTOSELF5
#HUSTR_MESSAGESENT
# For FreeDM we shouldn't be seeing these...
E1TEXT = You've finished episode 1!
E2TEXT = You've finished episode 2!
E3TEXT = You've finished episode 3!
E4TEXT = You've finished episode 4!
E1TEXT = You've finished chapter 1!
E2TEXT = You've finished chapter 2!
E3TEXT = You've finished chapter 3!
E4TEXT = You've finished chapter 4!
# After MAP06, before MAP07:
C1TEXT = You're playing FreeDM, the Freedoom\n\
deathmatch spinoff project.\n\n\

View file

@ -129,42 +129,42 @@ PD_YELLOWS = this door requires the yellow skeleton key.
PD_ANY = this door requires any key.
PD_ALL3 = this door requires all three keys.
PD_ALL6 = this door requires all six keys and passcards!
HUSTR_E1M1 = E1M1: Starport
HUSTR_E1M2 = E1M2: Communications Center
HUSTR_E1M3 = E1M3: Waste Disposal
HUSTR_E1M4 = E1M4: Supply Depot
HUSTR_E1M5 = E1M5: Control Center
HUSTR_E1M6 = E1M6: Training Center
HUSTR_E1M7 = E1M7: Research Labs
HUSTR_E1M8 = E1M8: Quarry
HUSTR_E1M9 = E1M9: Armory
HUSTR_E2M1 = E2M1: Ruins
HUSTR_E2M2 = E2M2: Power Plant
HUSTR_E2M3 = E2M3
HUSTR_E2M4 = E2M4: Sample Holding Center
HUSTR_E2M5 = E2M5: Fortress 31
HUSTR_E2M6 = E2M6
HUSTR_E2M7 = E2M7
HUSTR_E2M8 = E2M8: Containment Center
HUSTR_E2M9 = E2M9
HUSTR_E3M1 = E3M1: Land of the Lost
HUSTR_E3M2 = E3M2: Infernal Caverns
HUSTR_E3M3 = E3M3
HUSTR_E3M4 = E3M4
HUSTR_E3M5 = E3M5
HUSTR_E3M6 = E3M6: Igneous Intrusion
HUSTR_E3M7 = E3M7
HUSTR_E3M8 = E3M8: The Lair
HUSTR_E3M9 = E3M9
HUSTR_E4M1 = E4M1: Maintenance Area
HUSTR_E4M2 = E4M2: Research Complex
HUSTR_E4M3 = E4M3: Central Computing
HUSTR_E4M4 = E4M4: Hydroponic Facility
HUSTR_E4M5 = E4M5: Engineering Station
HUSTR_E4M6 = E4M6: Command Center
HUSTR_E4M7 = E4M7: Waste Treatment
HUSTR_E4M8 = E4M8: Launch Bay
HUSTR_E4M9 = E4M9: Operations
HUSTR_E1M1 = C1M1: Starport
HUSTR_E1M2 = C1M2: Communications Center
HUSTR_E1M3 = C1M3: Waste Disposal
HUSTR_E1M4 = C1M4: Supply Depot
HUSTR_E1M5 = C1M5: Control Center
HUSTR_E1M6 = C1M6: Training Center
HUSTR_E1M7 = C1M7: Research Labs
HUSTR_E1M8 = C1M8: Quarry
HUSTR_E1M9 = C1M9: Armory
HUSTR_E2M1 = C2M1: Ruins
HUSTR_E2M2 = C2M2: Power Plant
HUSTR_E2M3 = C2M3
HUSTR_E2M4 = C2M4: Sample Holding Center
HUSTR_E2M5 = C2M5: Fortress 31
HUSTR_E2M6 = C2M6
HUSTR_E2M7 = C2M7
HUSTR_E2M8 = C2M8: Containment Center
HUSTR_E2M9 = C2M9
HUSTR_E3M1 = C3M1: Land of the Lost
HUSTR_E3M2 = C3M2: Infernal Caverns
HUSTR_E3M3 = C3M3
HUSTR_E3M4 = C3M4
HUSTR_E3M5 = C3M5
HUSTR_E3M6 = C3M6: Igneous Intrusion
HUSTR_E3M7 = C3M7
HUSTR_E3M8 = C3M8: The Lair
HUSTR_E3M9 = C3M9
HUSTR_E4M1 = C4M1: Maintenance Area
HUSTR_E4M2 = C4M2: Research Complex
HUSTR_E4M3 = C4M3: Central Computing
HUSTR_E4M4 = C4M4: Hydroponic Facility
HUSTR_E4M5 = C4M5: Engineering Station
HUSTR_E4M6 = C4M6: Command Center
HUSTR_E4M7 = C4M7: Waste Treatment
HUSTR_E4M8 = C4M8: Launch Bay
HUSTR_E4M9 = C4M9: Operations
CC_ZOMBIE = zombie
CC_SHOTGUN = shotgun zombie
CC_HEAVY = minigun zombie
@ -317,7 +317,7 @@ NIGHTMARE = this is the highest skill level.\n\
#HUSTR_TALKTOSELF4
#HUSTR_TALKTOSELF5
#HUSTR_MESSAGESENT
# Temporary end-of-episode texts. Please replace them.
# Temporary end-of-chapter texts. Please replace them.
E1TEXT = You've completed chapter 1!!\n\n\
But your work isn't done yet.\n\n\
There are more monsters still to kill.\n\n\