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lumps: DEHACKED
Add fraggle's sample DeHackEd patch to change the names of all game items to differ from those of id's original. He writes: >[...] I've put together a BEX patch that changes various text strings. >I made up some temporary names for things where necessary; suggestions >for better names are welcome. [RjY: I tweaked the shotgun pickup message for consistency; it was the only weapon pickup message not ending in an exclamation mark] DW: http://www.doomworld.com/vb/post/978557 see also http://www.doomworld.com/vb/post/978527 for rationale Signed-off-by: RjY <rjy@users.sourceforge.net>
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@ -176,6 +176,7 @@ GENMIDI
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;DMXGUS
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;DMXGUSC
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FREEDOOM
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DEHACKED
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#ifdef DOOM2
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1
lumps/dehacked.lmp
Symbolic link
1
lumps/dehacked.lmp
Symbolic link
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@ -0,0 +1 @@
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fraggle/freedoom.bex
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278
lumps/fraggle/freedoom.bex
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278
lumps/fraggle/freedoom.bex
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[STRINGS]
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GOTARMOR = picked up the green armor vest.
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GOTMEGA = picked up the blue armor vest.
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GOTHTHBONUS = got a 1% health bonus.
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GOTARMBONUS = got a 1% armor bonus.
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GOTSTIM = picked up a small health pack.
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GOTMEDINEED = found a large health pack, just in time!
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GOTMEDIKIT = picked up a large health pack.
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GOTSUPER = you got the overdrive sphere!
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GOTBLUECARD = picked up a blue passcard.
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GOTYELWCARD = picked up a yellow passcard.
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GOTREDCARD = picked up a red passcard.
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GOTBLUESKUL = picked up a blue skeleton key.
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GOTYELWSKUL = picked up a yellow skeleton key.
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GOTREDSKULL = picked up a red skeleton key.
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GOTINVUL = temporary invulnerability!
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GOTBERSERK = you got the steroid pack!
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GOTINVIS = you got the stealth sphere!
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GOTSUIT = picked up a hazard suit.
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GOTMAP = got the tactical survey map.
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GOTVISOR = got the night vision goggles.
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GOTMSPHERE = you got the ultra-overdrive sphere!
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GOTCLIP = picked up an ammo clip.
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GOTCLIPBOX = picked up a box of ammo.
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GOTROCKET = picked up a missile.
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GOTROCKBOX = picked up a crate of missiles.
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GOTCELL = picked up a small energy recharge.
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GOTCELLBOX = picked up a large energy recharge.
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GOTSHELLS = picked up some shotgun shells.
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GOTSHELLBOX = picked up a box of shotgun shells.
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GOTBACKPACK = second backpack!
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GOTBFG9000 = the SKAG 1337 ... time to kick some ass!
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GOTCHAINGUN = you got the mini-gun!
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GOTCHAINSAW = you got the angle grinder!
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GOTLAUNCHER = you got the missile launcher!
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GOTPLASMA = you got the polaric energy cannon!
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GOTSHOTGUN = you got the pump-action shotgun!
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GOTSHOTGUN2 = you got the double-barrelled shotgun!
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PD_BLUEO = this object requires a blue key.
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PD_REDO = this object requires a red key.
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PD_YELLOWO = this object requires a yellow key.
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PD_BLUEK = this door requires a blue key.
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PD_REDK = this door requires a red key.
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PD_YELLOWK = this door requires a yellow key.
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PD_BLUEC = this door requires the blue passcard.
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PD_REDC = this door requires the red passcard.
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PD_YELLOWC = this door requires the yellow passcard.
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PD_BLUES = this door requires the blue skeleton key.
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PD_REDS = this door requires the red skeleton key.
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PD_YELLOWS = this door requires the yellow skeleton key.
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PD_ANY = this door requires any key.
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PD_ALL3 = this door requires all three keys.
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PD_ALL6 = this door requires all six keys and passcards!
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HUSTR_E1M1 = e1m1
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HUSTR_E1M2 = e1m2
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HUSTR_E1M3 = e1m3
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HUSTR_E1M4 = e1m4
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HUSTR_E1M5 = e1m5
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HUSTR_E1M6 = e1m6
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HUSTR_E1M7 = e1m7
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HUSTR_E1M8 = e1m8
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HUSTR_E1M9 = e1m9
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HUSTR_E2M1 = e2m1
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HUSTR_E2M2 = e2m2
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HUSTR_E2M3 = e2m3
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HUSTR_E2M4 = e2m4
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HUSTR_E2M5 = e2m5
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HUSTR_E2M6 = e2m6
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HUSTR_E2M7 = e2m7
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HUSTR_E2M8 = e2m8
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HUSTR_E2M9 = e2m9
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HUSTR_E3M1 = e3m1
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HUSTR_E3M2 = e3m2
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HUSTR_E3M3 = e3m3
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HUSTR_E3M4 = e3m4
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HUSTR_E3M5 = e3m5
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HUSTR_E3M6 = e3m6
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HUSTR_E3M7 = e3m7
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HUSTR_E3M8 = e3m8
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HUSTR_E3M9 = e3m9
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HUSTR_E4M1 = e4m1
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HUSTR_E4M2 = e4m2
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HUSTR_E4M3 = e4m3
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HUSTR_E4M4 = e4m4
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HUSTR_E4M5 = e4m5
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HUSTR_E4M6 = e4m6
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HUSTR_E4M7 = e4m7
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HUSTR_E4M8 = e4m8
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HUSTR_E4M9 = e4m9
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CC_ZOMBIE = zombie
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CC_SHOTGUN = shotgun zombie
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CC_HEAVY = mini-gun zombie
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CC_IMP = footsoldier
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CC_DEMON = slither-beast
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CC_LOST = skull flare
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CC_CACO = orb monster
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CC_HELL = pain bringer
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CC_BARON = pain lord
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CC_ARACH = small technospider
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CC_PAIN = globe fiend
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CC_REVEN = undead servant
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CC_MANCU = hellslug
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CC_ARCH = flamebringer
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CC_SPIDER = large technospider
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CC_CYBER = mechabomination
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CC_HERO = savior of us all
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HUSTR_1 = map01
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HUSTR_2 = map02
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HUSTR_3 = map03
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HUSTR_4 = map04
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HUSTR_5 = map05
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HUSTR_6 = map06
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HUSTR_7 = map07
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HUSTR_8 = map08
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HUSTR_9 = map09
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HUSTR_10 = map10
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HUSTR_11 = map11
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HUSTR_12 = map12
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HUSTR_13 = map13
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HUSTR_14 = map14
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HUSTR_15 = map15
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HUSTR_16 = map16
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HUSTR_17 = map17
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HUSTR_18 = map18
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HUSTR_19 = map19
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HUSTR_20 = map20
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HUSTR_21 = map21
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HUSTR_22 = map22
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HUSTR_23 = map23
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HUSTR_24 = map24
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HUSTR_25 = map25
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HUSTR_26 = map26
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HUSTR_27 = map27
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HUSTR_28 = map28
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HUSTR_29 = map29
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HUSTR_30 = map30
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HUSTR_31 = map31
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HUSTR_32 = map32
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PHUSTR_1 = map01
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PHUSTR_2 = map02
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PHUSTR_3 = map03
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PHUSTR_4 = map04
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PHUSTR_5 = map05
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PHUSTR_6 = map06
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PHUSTR_7 = map07
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PHUSTR_8 = map08
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PHUSTR_9 = map09
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PHUSTR_10 = map10
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PHUSTR_11 = map11
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PHUSTR_12 = map12
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PHUSTR_13 = map13
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PHUSTR_14 = map14
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PHUSTR_15 = map15
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PHUSTR_16 = map16
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PHUSTR_17 = map17
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PHUSTR_18 = map18
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PHUSTR_19 = map19
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PHUSTR_20 = map20
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PHUSTR_21 = map21
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PHUSTR_22 = map22
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PHUSTR_23 = map23
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PHUSTR_24 = map24
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PHUSTR_25 = map25
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PHUSTR_26 = map26
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PHUSTR_27 = map27
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PHUSTR_28 = map28
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PHUSTR_29 = map29
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PHUSTR_30 = map30
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PHUSTR_31 = map31
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PHUSTR_32 = map32
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THUSTR_1 = map01
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THUSTR_2 = map02
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THUSTR_3 = map03
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THUSTR_4 = map04
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THUSTR_5 = map05
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THUSTR_6 = map06
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THUSTR_7 = map07
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THUSTR_8 = map08
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THUSTR_9 = map09
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THUSTR_10 = map10
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THUSTR_11 = map11
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THUSTR_12 = map12
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THUSTR_13 = map13
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THUSTR_14 = map14
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THUSTR_15 = map15
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THUSTR_16 = map16
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THUSTR_17 = map17
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THUSTR_18 = map18
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THUSTR_19 = map19
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THUSTR_20 = map20
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THUSTR_21 = map21
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THUSTR_22 = map22
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THUSTR_23 = map23
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THUSTR_24 = map24
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THUSTR_25 = map25
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THUSTR_26 = map26
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THUSTR_27 = map27
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THUSTR_28 = map28
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THUSTR_29 = map29
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THUSTR_30 = map30
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THUSTR_31 = map31
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THUSTR_32 = map32
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HUSTR_PLRGREEN = g:
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HUSTR_PLRINDIGO = i:
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HUSTR_PLRBROWN = b:
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HUSTR_PLRRED = r:
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AMSTR_FOLLOWON = map following player
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AMSTR_FOLLOWOFF = map no longer following player
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AMSTR_GRIDON = map grid on
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AMSTR_GRIDOFF = map grid off
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AMSTR_MARKEDSPOT = added map bookmark
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AMSTR_MARKSCLEARED = all map bookmarks cleared.
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STSTR_MUS = music changed
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STSTR_NOMUS = unknown music track?
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STSTR_DQDON = god mode on
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STSTR_DQDOFF = god mode off
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STSTR_KFAADDED = keys, weapons and ammo added.
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STSTR_FAADDED = weapons and ammo added.
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STSTR_NCON = noclip on
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STSTR_NCOFF = noclip off
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STSTR_CHOPPERS = vroom!
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STSTR_BEHOLD = v=invuln, s=steroids, i=invis, r=hazard, a=map, l=night vision
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NIGHTMARE = this is the highest skill level.\nnot recommended unless you're experienced.\n\n(press y to confirm)
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#HUSTR_CHATMACRO1
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#HUSTR_CHATMACRO2
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#HUSTR_CHATMACRO3
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#HUSTR_CHATMACRO4
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#HUSTR_CHATMACRO5
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#HUSTR_CHATMACRO6
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#HUSTR_CHATMACRO7
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#HUSTR_CHATMACRO8
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#HUSTR_CHATMACRO9
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#HUSTR_CHATMACRO0
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#HUSTR_TALKTOSELF1
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#HUSTR_TALKTOSELF2
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#HUSTR_TALKTOSELF3
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#HUSTR_TALKTOSELF4
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#HUSTR_TALKTOSELF5
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#HUSTR_MESSAGESENT
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#E1TEXT
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#E2TEXT
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#E3TEXT
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#E4TEXT
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#C1TEXT
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#C2TEXT
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#C3TEXT
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#C4TEXT
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#C5TEXT
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#C6TEXT
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#P1TEXT
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#P2TEXT
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#P3TEXT
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#P4TEXT
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#P5TEXT
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#P6TEXT
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#T1TEXT
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#T2TEXT
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#T3TEXT
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#T4TEXT
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#T5TEXT
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#T6TEXT
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#BGFLATE1
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#BGFLATE2
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#BGFLATE3
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#BGFLATE4
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#BGFLAT06
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#BGFLAT11
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#BGFLAT20
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#BGFLAT30
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#BGFLAT15
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#BGFLAT31
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#BGCASTCALL
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#STARTUP1
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#STARTUP2
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#STARTUP3
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#STARTUP4
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#STARTUP5
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#SAVEGAMENAME
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