diff --git a/sounds/cacodemon_leader/dsmanatk.wav b/sounds/cacodemon_leader/dsmanatk.wav deleted file mode 100644 index 7d331379..00000000 Binary files a/sounds/cacodemon_leader/dsmanatk.wav and /dev/null differ diff --git a/sounds/cacodemon_leader/dsmandth.wav b/sounds/cacodemon_leader/dsmandth.wav deleted file mode 100644 index 6af69ab9..00000000 Binary files a/sounds/cacodemon_leader/dsmandth.wav and /dev/null differ diff --git a/sounds/cacodemon_leader/dsmansit.wav b/sounds/cacodemon_leader/dsmansit.wav deleted file mode 100644 index f57e3093..00000000 Binary files a/sounds/cacodemon_leader/dsmansit.wav and /dev/null differ diff --git a/sounds/cacodemon_leader/dsmnpain.wav b/sounds/cacodemon_leader/dsmnpain.wav deleted file mode 100644 index 5ca998b0..00000000 Binary files a/sounds/cacodemon_leader/dsmnpain.wav and /dev/null differ diff --git a/sounds/cacodemon_leader/mansound.txt b/sounds/cacodemon_leader/mansound.txt deleted file mode 100644 index 6d01716c..00000000 --- a/sounds/cacodemon_leader/mansound.txt +++ /dev/null @@ -1,7 +0,0 @@ -Mancubus Sounds: - -I created these sounds to match Saint of Killers New Mancubus creature -replacement. I have tested the sounds in the WAD file. Hopefully these -sounds will be useful for Freedoom. - -Cacodemon Leader